Palindrome testCheck if a string is palindrome or two strings are the opposite of each otherMilliseconds to Time string & Time string to MillisecondsFind palindrome in a stringComparing a string using a stackPalindrome evaluator in C++Test if a string is a palindromeCheck for Palindrome string in JavaPalindrome from all the substringsUnit test cases for Python palindromeC++ check if PalindromeMatch a simple balanced language using a queue

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Palindrome test


Check if a string is palindrome or two strings are the opposite of each otherMilliseconds to Time string & Time string to MillisecondsFind palindrome in a stringComparing a string using a stackPalindrome evaluator in C++Test if a string is a palindromeCheck for Palindrome string in JavaPalindrome from all the substringsUnit test cases for Python palindromeC++ check if PalindromeMatch a simple balanced language using a queue






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








4












$begingroup$


This is some code that determines if a string of characters is a palindrome or not. My professor says that there is a performance issue with the program, but I can't quite put my finger on it. Can someone find out the 'performance' issue?



Initially, I thought maybe the process is slower as it uses two memory containers, as opposed to simply comparing two halves of a single string.



int main()

char c;
bool check = true;
stack<char> cstack;
queue<char> cqueue;
cout << "Enter a string and press return." << endl;
cin.get(c);
while (c != 'n')
cstack.push(c);
cqueue.push(c);
cin.get(c);

while (check && !cqueue.empty())
if (cstack.top() != cqueue.front())
check = false;
cstack.pop();
cqueue.pop();

if (check)
cout << "Yes it is!" << endl;
else
cout << "No it's not." << endl;
return 0;










share|improve this question











$endgroup$











  • $begingroup$
    Is there a way to combine stack top/pop and queue front/pop in a single statement?
    $endgroup$
    – dfhwze
    Jul 7 at 16:14






  • 6




    $begingroup$
    As an aside, this is nearly a complete program. Consider giving the full program next time in a similar situation (changing this now is inadvisable).
    $endgroup$
    – Deduplicator
    Jul 7 at 19:08

















4












$begingroup$


This is some code that determines if a string of characters is a palindrome or not. My professor says that there is a performance issue with the program, but I can't quite put my finger on it. Can someone find out the 'performance' issue?



Initially, I thought maybe the process is slower as it uses two memory containers, as opposed to simply comparing two halves of a single string.



int main()

char c;
bool check = true;
stack<char> cstack;
queue<char> cqueue;
cout << "Enter a string and press return." << endl;
cin.get(c);
while (c != 'n')
cstack.push(c);
cqueue.push(c);
cin.get(c);

while (check && !cqueue.empty())
if (cstack.top() != cqueue.front())
check = false;
cstack.pop();
cqueue.pop();

if (check)
cout << "Yes it is!" << endl;
else
cout << "No it's not." << endl;
return 0;










share|improve this question











$endgroup$











  • $begingroup$
    Is there a way to combine stack top/pop and queue front/pop in a single statement?
    $endgroup$
    – dfhwze
    Jul 7 at 16:14






  • 6




    $begingroup$
    As an aside, this is nearly a complete program. Consider giving the full program next time in a similar situation (changing this now is inadvisable).
    $endgroup$
    – Deduplicator
    Jul 7 at 19:08













4












4








4


1



$begingroup$


This is some code that determines if a string of characters is a palindrome or not. My professor says that there is a performance issue with the program, but I can't quite put my finger on it. Can someone find out the 'performance' issue?



Initially, I thought maybe the process is slower as it uses two memory containers, as opposed to simply comparing two halves of a single string.



int main()

char c;
bool check = true;
stack<char> cstack;
queue<char> cqueue;
cout << "Enter a string and press return." << endl;
cin.get(c);
while (c != 'n')
cstack.push(c);
cqueue.push(c);
cin.get(c);

while (check && !cqueue.empty())
if (cstack.top() != cqueue.front())
check = false;
cstack.pop();
cqueue.pop();

if (check)
cout << "Yes it is!" << endl;
else
cout << "No it's not." << endl;
return 0;










share|improve this question











$endgroup$




This is some code that determines if a string of characters is a palindrome or not. My professor says that there is a performance issue with the program, but I can't quite put my finger on it. Can someone find out the 'performance' issue?



Initially, I thought maybe the process is slower as it uses two memory containers, as opposed to simply comparing two halves of a single string.



int main()

char c;
bool check = true;
stack<char> cstack;
queue<char> cqueue;
cout << "Enter a string and press return." << endl;
cin.get(c);
while (c != 'n')
cstack.push(c);
cqueue.push(c);
cin.get(c);

while (check && !cqueue.empty())
if (cstack.top() != cqueue.front())
check = false;
cstack.pop();
cqueue.pop();

if (check)
cout << "Yes it is!" << endl;
else
cout << "No it's not." << endl;
return 0;







c++ performance beginner strings palindrome






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Jul 8 at 7:22









Toby Speight

30.8k7 gold badges45 silver badges133 bronze badges




30.8k7 gold badges45 silver badges133 bronze badges










asked Jul 7 at 15:37









Avantika PAvantika P

204 bronze badges




204 bronze badges











  • $begingroup$
    Is there a way to combine stack top/pop and queue front/pop in a single statement?
    $endgroup$
    – dfhwze
    Jul 7 at 16:14






  • 6




    $begingroup$
    As an aside, this is nearly a complete program. Consider giving the full program next time in a similar situation (changing this now is inadvisable).
    $endgroup$
    – Deduplicator
    Jul 7 at 19:08
















  • $begingroup$
    Is there a way to combine stack top/pop and queue front/pop in a single statement?
    $endgroup$
    – dfhwze
    Jul 7 at 16:14






  • 6




    $begingroup$
    As an aside, this is nearly a complete program. Consider giving the full program next time in a similar situation (changing this now is inadvisable).
    $endgroup$
    – Deduplicator
    Jul 7 at 19:08















$begingroup$
Is there a way to combine stack top/pop and queue front/pop in a single statement?
$endgroup$
– dfhwze
Jul 7 at 16:14




$begingroup$
Is there a way to combine stack top/pop and queue front/pop in a single statement?
$endgroup$
– dfhwze
Jul 7 at 16:14




6




6




$begingroup$
As an aside, this is nearly a complete program. Consider giving the full program next time in a similar situation (changing this now is inadvisable).
$endgroup$
– Deduplicator
Jul 7 at 19:08




$begingroup$
As an aside, this is nearly a complete program. Consider giving the full program next time in a similar situation (changing this now is inadvisable).
$endgroup$
– Deduplicator
Jul 7 at 19:08










3 Answers
3






active

oldest

votes


















11












$begingroup$

  1. While it is not quite definitive, it looks like you use using namespace std;.

    That namespace is not designed for wholesale inclusion, being vast and subject to change at the whim of the implementation, aside from providing what is standardised.

    Read "Why is “using namespace std” considered bad practice?" for more detail.


  2. Synchronizing C++ iostreams with C stdio, as happens by default, is quite expensive. Call std::ios_base::sync_with_stdio(false); to fix that.


  3. You should desist from using std::endl, as spurious manual flushing flushes any pretense at performance down the drain.

    For those rare cases where it is actually necessary for correctness, use std::flush for explicitness.


  4. You assume reading from std::cin always succeeds. That's generally unsupportable, please handle failure gracefully.


  5. You are reading character-by-character. Each and every read has significant overhead, which you could simply avoid by using std::getline(). Using the proper abstraction is also significantly more readable.


  6. You are storing the input twice, once in a std::queue and once in a std::stack. Even only storing it in just one std::deque (the underlying implementation for both) would be a considerable improvement.


  7. Consider encapsulating the test whether the input is a palindrome into its own reusable function, separate from actually getting it.


  8. Testing whether something is a palindrome seems a favorite passtime of many beginners.

    Thus, there are a myriad posts on how to efficiently and elegantly do that in C++, for example "Check if a string is palindrome or two strings are the opposite of each other".

    The important points are avoiding expensive copies, and only comparing each element once.


  9. If you want one of two values, conditional on some expression, consider the conditional operator expr ? true_expr : false_expr. It is designed for that.


  10. return 0; is implicit for main(). Make of that what you will.






share|improve this answer











$endgroup$












  • $begingroup$
    "You should desist from using std::endl, as spurious manual flushing flushes any pretense at performance down the drain." I can't imagine a context in which this would be an issue. If performance is an issue (e.g. printing in a loop), you shouldn't be printing at all. If performance isn't an issue, there's no reason to delay flushing. It could be useful for when debugging a loop, for example. If your program crashes, you know that your log provides an accurate trace of what happened, because all prints were flushed.
    $endgroup$
    – Alexander
    Jul 8 at 17:49










  • $begingroup$
    @Alexander Not printing at all is certainly faster. But not flushing after every line can also help significantly, even be an order of magnitude or more. The error-stream is unbuffered because there complete output until the crash is paramount.
    $endgroup$
    – Deduplicator
    Jul 8 at 20:19










  • $begingroup$
    @Deduplicator I didn't know that about the error stream, good to know. "But not flushing after every line can also help significantly, even be an order of magnitude or more." but still, it doesn't matter. You shouldn't be printing in a tight loop if performance is an issue. Buffering or not, you shouldn't be doing it at all.
    $endgroup$
    – Alexander
    Jul 8 at 20:33


















4












$begingroup$

I see two improvement points in the code.



  1. It is better to use getLine() and store the input in char* instead of reading each char and appending to a stack

  2. It is more than enough to iterate till half of the string as the remaining half is checked in the first half iteration cstack.top() != cqueue.front()





share|improve this answer









$endgroup$




















    3












    $begingroup$


    Initially, I thought maybe the process is slower as it uses two memory containers, as opposed to simply comparing two halves of a single string.




    I think you hit on an excellent idea right there. I'd read a line of input into a string, the compare the first half of the string to the second half in reverse order.



    • You can use std::getline to read the string.

    • You can use your_string.size() / 2 to get half the length.

    • You can use your_string.cbegin() to get an iterator to the beginning of the string.

    • You can use your_string.crbegin() to get a reverse iterator to the string (one that iterates through from the end to the beginning).

    • You can use std::mismatch to compare the two halves of the string.

    • As Deduplicator pointed out, you probably want a function that does nothing but check whether a string is a palindrome.

    If you wanted to minimize changes to your code, you could just read the string into the deque, then to do the comparison, pop one element from the front, and one element from the back, and compare them. The input was palindromic if and only if all the elements match until the deque has fewer than two elements.






    share|improve this answer









    $endgroup$















      Your Answer






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      StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fcodereview.stackexchange.com%2fquestions%2f223680%2fpalindrome-test%23new-answer', 'question_page');

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      3 Answers
      3






      active

      oldest

      votes








      3 Answers
      3






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      11












      $begingroup$

      1. While it is not quite definitive, it looks like you use using namespace std;.

        That namespace is not designed for wholesale inclusion, being vast and subject to change at the whim of the implementation, aside from providing what is standardised.

        Read "Why is “using namespace std” considered bad practice?" for more detail.


      2. Synchronizing C++ iostreams with C stdio, as happens by default, is quite expensive. Call std::ios_base::sync_with_stdio(false); to fix that.


      3. You should desist from using std::endl, as spurious manual flushing flushes any pretense at performance down the drain.

        For those rare cases where it is actually necessary for correctness, use std::flush for explicitness.


      4. You assume reading from std::cin always succeeds. That's generally unsupportable, please handle failure gracefully.


      5. You are reading character-by-character. Each and every read has significant overhead, which you could simply avoid by using std::getline(). Using the proper abstraction is also significantly more readable.


      6. You are storing the input twice, once in a std::queue and once in a std::stack. Even only storing it in just one std::deque (the underlying implementation for both) would be a considerable improvement.


      7. Consider encapsulating the test whether the input is a palindrome into its own reusable function, separate from actually getting it.


      8. Testing whether something is a palindrome seems a favorite passtime of many beginners.

        Thus, there are a myriad posts on how to efficiently and elegantly do that in C++, for example "Check if a string is palindrome or two strings are the opposite of each other".

        The important points are avoiding expensive copies, and only comparing each element once.


      9. If you want one of two values, conditional on some expression, consider the conditional operator expr ? true_expr : false_expr. It is designed for that.


      10. return 0; is implicit for main(). Make of that what you will.






      share|improve this answer











      $endgroup$












      • $begingroup$
        "You should desist from using std::endl, as spurious manual flushing flushes any pretense at performance down the drain." I can't imagine a context in which this would be an issue. If performance is an issue (e.g. printing in a loop), you shouldn't be printing at all. If performance isn't an issue, there's no reason to delay flushing. It could be useful for when debugging a loop, for example. If your program crashes, you know that your log provides an accurate trace of what happened, because all prints were flushed.
        $endgroup$
        – Alexander
        Jul 8 at 17:49










      • $begingroup$
        @Alexander Not printing at all is certainly faster. But not flushing after every line can also help significantly, even be an order of magnitude or more. The error-stream is unbuffered because there complete output until the crash is paramount.
        $endgroup$
        – Deduplicator
        Jul 8 at 20:19










      • $begingroup$
        @Deduplicator I didn't know that about the error stream, good to know. "But not flushing after every line can also help significantly, even be an order of magnitude or more." but still, it doesn't matter. You shouldn't be printing in a tight loop if performance is an issue. Buffering or not, you shouldn't be doing it at all.
        $endgroup$
        – Alexander
        Jul 8 at 20:33















      11












      $begingroup$

      1. While it is not quite definitive, it looks like you use using namespace std;.

        That namespace is not designed for wholesale inclusion, being vast and subject to change at the whim of the implementation, aside from providing what is standardised.

        Read "Why is “using namespace std” considered bad practice?" for more detail.


      2. Synchronizing C++ iostreams with C stdio, as happens by default, is quite expensive. Call std::ios_base::sync_with_stdio(false); to fix that.


      3. You should desist from using std::endl, as spurious manual flushing flushes any pretense at performance down the drain.

        For those rare cases where it is actually necessary for correctness, use std::flush for explicitness.


      4. You assume reading from std::cin always succeeds. That's generally unsupportable, please handle failure gracefully.


      5. You are reading character-by-character. Each and every read has significant overhead, which you could simply avoid by using std::getline(). Using the proper abstraction is also significantly more readable.


      6. You are storing the input twice, once in a std::queue and once in a std::stack. Even only storing it in just one std::deque (the underlying implementation for both) would be a considerable improvement.


      7. Consider encapsulating the test whether the input is a palindrome into its own reusable function, separate from actually getting it.


      8. Testing whether something is a palindrome seems a favorite passtime of many beginners.

        Thus, there are a myriad posts on how to efficiently and elegantly do that in C++, for example "Check if a string is palindrome or two strings are the opposite of each other".

        The important points are avoiding expensive copies, and only comparing each element once.


      9. If you want one of two values, conditional on some expression, consider the conditional operator expr ? true_expr : false_expr. It is designed for that.


      10. return 0; is implicit for main(). Make of that what you will.






      share|improve this answer











      $endgroup$












      • $begingroup$
        "You should desist from using std::endl, as spurious manual flushing flushes any pretense at performance down the drain." I can't imagine a context in which this would be an issue. If performance is an issue (e.g. printing in a loop), you shouldn't be printing at all. If performance isn't an issue, there's no reason to delay flushing. It could be useful for when debugging a loop, for example. If your program crashes, you know that your log provides an accurate trace of what happened, because all prints were flushed.
        $endgroup$
        – Alexander
        Jul 8 at 17:49










      • $begingroup$
        @Alexander Not printing at all is certainly faster. But not flushing after every line can also help significantly, even be an order of magnitude or more. The error-stream is unbuffered because there complete output until the crash is paramount.
        $endgroup$
        – Deduplicator
        Jul 8 at 20:19










      • $begingroup$
        @Deduplicator I didn't know that about the error stream, good to know. "But not flushing after every line can also help significantly, even be an order of magnitude or more." but still, it doesn't matter. You shouldn't be printing in a tight loop if performance is an issue. Buffering or not, you shouldn't be doing it at all.
        $endgroup$
        – Alexander
        Jul 8 at 20:33













      11












      11








      11





      $begingroup$

      1. While it is not quite definitive, it looks like you use using namespace std;.

        That namespace is not designed for wholesale inclusion, being vast and subject to change at the whim of the implementation, aside from providing what is standardised.

        Read "Why is “using namespace std” considered bad practice?" for more detail.


      2. Synchronizing C++ iostreams with C stdio, as happens by default, is quite expensive. Call std::ios_base::sync_with_stdio(false); to fix that.


      3. You should desist from using std::endl, as spurious manual flushing flushes any pretense at performance down the drain.

        For those rare cases where it is actually necessary for correctness, use std::flush for explicitness.


      4. You assume reading from std::cin always succeeds. That's generally unsupportable, please handle failure gracefully.


      5. You are reading character-by-character. Each and every read has significant overhead, which you could simply avoid by using std::getline(). Using the proper abstraction is also significantly more readable.


      6. You are storing the input twice, once in a std::queue and once in a std::stack. Even only storing it in just one std::deque (the underlying implementation for both) would be a considerable improvement.


      7. Consider encapsulating the test whether the input is a palindrome into its own reusable function, separate from actually getting it.


      8. Testing whether something is a palindrome seems a favorite passtime of many beginners.

        Thus, there are a myriad posts on how to efficiently and elegantly do that in C++, for example "Check if a string is palindrome or two strings are the opposite of each other".

        The important points are avoiding expensive copies, and only comparing each element once.


      9. If you want one of two values, conditional on some expression, consider the conditional operator expr ? true_expr : false_expr. It is designed for that.


      10. return 0; is implicit for main(). Make of that what you will.






      share|improve this answer











      $endgroup$



      1. While it is not quite definitive, it looks like you use using namespace std;.

        That namespace is not designed for wholesale inclusion, being vast and subject to change at the whim of the implementation, aside from providing what is standardised.

        Read "Why is “using namespace std” considered bad practice?" for more detail.


      2. Synchronizing C++ iostreams with C stdio, as happens by default, is quite expensive. Call std::ios_base::sync_with_stdio(false); to fix that.


      3. You should desist from using std::endl, as spurious manual flushing flushes any pretense at performance down the drain.

        For those rare cases where it is actually necessary for correctness, use std::flush for explicitness.


      4. You assume reading from std::cin always succeeds. That's generally unsupportable, please handle failure gracefully.


      5. You are reading character-by-character. Each and every read has significant overhead, which you could simply avoid by using std::getline(). Using the proper abstraction is also significantly more readable.


      6. You are storing the input twice, once in a std::queue and once in a std::stack. Even only storing it in just one std::deque (the underlying implementation for both) would be a considerable improvement.


      7. Consider encapsulating the test whether the input is a palindrome into its own reusable function, separate from actually getting it.


      8. Testing whether something is a palindrome seems a favorite passtime of many beginners.

        Thus, there are a myriad posts on how to efficiently and elegantly do that in C++, for example "Check if a string is palindrome or two strings are the opposite of each other".

        The important points are avoiding expensive copies, and only comparing each element once.


      9. If you want one of two values, conditional on some expression, consider the conditional operator expr ? true_expr : false_expr. It is designed for that.


      10. return 0; is implicit for main(). Make of that what you will.







      share|improve this answer














      share|improve this answer



      share|improve this answer








      edited Jul 8 at 20:14

























      answered Jul 7 at 19:05









      DeduplicatorDeduplicator

      13.2k20 silver badges55 bronze badges




      13.2k20 silver badges55 bronze badges











      • $begingroup$
        "You should desist from using std::endl, as spurious manual flushing flushes any pretense at performance down the drain." I can't imagine a context in which this would be an issue. If performance is an issue (e.g. printing in a loop), you shouldn't be printing at all. If performance isn't an issue, there's no reason to delay flushing. It could be useful for when debugging a loop, for example. If your program crashes, you know that your log provides an accurate trace of what happened, because all prints were flushed.
        $endgroup$
        – Alexander
        Jul 8 at 17:49










      • $begingroup$
        @Alexander Not printing at all is certainly faster. But not flushing after every line can also help significantly, even be an order of magnitude or more. The error-stream is unbuffered because there complete output until the crash is paramount.
        $endgroup$
        – Deduplicator
        Jul 8 at 20:19










      • $begingroup$
        @Deduplicator I didn't know that about the error stream, good to know. "But not flushing after every line can also help significantly, even be an order of magnitude or more." but still, it doesn't matter. You shouldn't be printing in a tight loop if performance is an issue. Buffering or not, you shouldn't be doing it at all.
        $endgroup$
        – Alexander
        Jul 8 at 20:33
















      • $begingroup$
        "You should desist from using std::endl, as spurious manual flushing flushes any pretense at performance down the drain." I can't imagine a context in which this would be an issue. If performance is an issue (e.g. printing in a loop), you shouldn't be printing at all. If performance isn't an issue, there's no reason to delay flushing. It could be useful for when debugging a loop, for example. If your program crashes, you know that your log provides an accurate trace of what happened, because all prints were flushed.
        $endgroup$
        – Alexander
        Jul 8 at 17:49










      • $begingroup$
        @Alexander Not printing at all is certainly faster. But not flushing after every line can also help significantly, even be an order of magnitude or more. The error-stream is unbuffered because there complete output until the crash is paramount.
        $endgroup$
        – Deduplicator
        Jul 8 at 20:19










      • $begingroup$
        @Deduplicator I didn't know that about the error stream, good to know. "But not flushing after every line can also help significantly, even be an order of magnitude or more." but still, it doesn't matter. You shouldn't be printing in a tight loop if performance is an issue. Buffering or not, you shouldn't be doing it at all.
        $endgroup$
        – Alexander
        Jul 8 at 20:33















      $begingroup$
      "You should desist from using std::endl, as spurious manual flushing flushes any pretense at performance down the drain." I can't imagine a context in which this would be an issue. If performance is an issue (e.g. printing in a loop), you shouldn't be printing at all. If performance isn't an issue, there's no reason to delay flushing. It could be useful for when debugging a loop, for example. If your program crashes, you know that your log provides an accurate trace of what happened, because all prints were flushed.
      $endgroup$
      – Alexander
      Jul 8 at 17:49




      $begingroup$
      "You should desist from using std::endl, as spurious manual flushing flushes any pretense at performance down the drain." I can't imagine a context in which this would be an issue. If performance is an issue (e.g. printing in a loop), you shouldn't be printing at all. If performance isn't an issue, there's no reason to delay flushing. It could be useful for when debugging a loop, for example. If your program crashes, you know that your log provides an accurate trace of what happened, because all prints were flushed.
      $endgroup$
      – Alexander
      Jul 8 at 17:49












      $begingroup$
      @Alexander Not printing at all is certainly faster. But not flushing after every line can also help significantly, even be an order of magnitude or more. The error-stream is unbuffered because there complete output until the crash is paramount.
      $endgroup$
      – Deduplicator
      Jul 8 at 20:19




      $begingroup$
      @Alexander Not printing at all is certainly faster. But not flushing after every line can also help significantly, even be an order of magnitude or more. The error-stream is unbuffered because there complete output until the crash is paramount.
      $endgroup$
      – Deduplicator
      Jul 8 at 20:19












      $begingroup$
      @Deduplicator I didn't know that about the error stream, good to know. "But not flushing after every line can also help significantly, even be an order of magnitude or more." but still, it doesn't matter. You shouldn't be printing in a tight loop if performance is an issue. Buffering or not, you shouldn't be doing it at all.
      $endgroup$
      – Alexander
      Jul 8 at 20:33




      $begingroup$
      @Deduplicator I didn't know that about the error stream, good to know. "But not flushing after every line can also help significantly, even be an order of magnitude or more." but still, it doesn't matter. You shouldn't be printing in a tight loop if performance is an issue. Buffering or not, you shouldn't be doing it at all.
      $endgroup$
      – Alexander
      Jul 8 at 20:33













      4












      $begingroup$

      I see two improvement points in the code.



      1. It is better to use getLine() and store the input in char* instead of reading each char and appending to a stack

      2. It is more than enough to iterate till half of the string as the remaining half is checked in the first half iteration cstack.top() != cqueue.front()





      share|improve this answer









      $endgroup$

















        4












        $begingroup$

        I see two improvement points in the code.



        1. It is better to use getLine() and store the input in char* instead of reading each char and appending to a stack

        2. It is more than enough to iterate till half of the string as the remaining half is checked in the first half iteration cstack.top() != cqueue.front()





        share|improve this answer









        $endgroup$















          4












          4








          4





          $begingroup$

          I see two improvement points in the code.



          1. It is better to use getLine() and store the input in char* instead of reading each char and appending to a stack

          2. It is more than enough to iterate till half of the string as the remaining half is checked in the first half iteration cstack.top() != cqueue.front()





          share|improve this answer









          $endgroup$



          I see two improvement points in the code.



          1. It is better to use getLine() and store the input in char* instead of reading each char and appending to a stack

          2. It is more than enough to iterate till half of the string as the remaining half is checked in the first half iteration cstack.top() != cqueue.front()






          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Jul 7 at 16:15









          Ramanathan GanesanRamanathan Ganesan

          4744 silver badges5 bronze badges




          4744 silver badges5 bronze badges





















              3












              $begingroup$


              Initially, I thought maybe the process is slower as it uses two memory containers, as opposed to simply comparing two halves of a single string.




              I think you hit on an excellent idea right there. I'd read a line of input into a string, the compare the first half of the string to the second half in reverse order.



              • You can use std::getline to read the string.

              • You can use your_string.size() / 2 to get half the length.

              • You can use your_string.cbegin() to get an iterator to the beginning of the string.

              • You can use your_string.crbegin() to get a reverse iterator to the string (one that iterates through from the end to the beginning).

              • You can use std::mismatch to compare the two halves of the string.

              • As Deduplicator pointed out, you probably want a function that does nothing but check whether a string is a palindrome.

              If you wanted to minimize changes to your code, you could just read the string into the deque, then to do the comparison, pop one element from the front, and one element from the back, and compare them. The input was palindromic if and only if all the elements match until the deque has fewer than two elements.






              share|improve this answer









              $endgroup$

















                3












                $begingroup$


                Initially, I thought maybe the process is slower as it uses two memory containers, as opposed to simply comparing two halves of a single string.




                I think you hit on an excellent idea right there. I'd read a line of input into a string, the compare the first half of the string to the second half in reverse order.



                • You can use std::getline to read the string.

                • You can use your_string.size() / 2 to get half the length.

                • You can use your_string.cbegin() to get an iterator to the beginning of the string.

                • You can use your_string.crbegin() to get a reverse iterator to the string (one that iterates through from the end to the beginning).

                • You can use std::mismatch to compare the two halves of the string.

                • As Deduplicator pointed out, you probably want a function that does nothing but check whether a string is a palindrome.

                If you wanted to minimize changes to your code, you could just read the string into the deque, then to do the comparison, pop one element from the front, and one element from the back, and compare them. The input was palindromic if and only if all the elements match until the deque has fewer than two elements.






                share|improve this answer









                $endgroup$















                  3












                  3








                  3





                  $begingroup$


                  Initially, I thought maybe the process is slower as it uses two memory containers, as opposed to simply comparing two halves of a single string.




                  I think you hit on an excellent idea right there. I'd read a line of input into a string, the compare the first half of the string to the second half in reverse order.



                  • You can use std::getline to read the string.

                  • You can use your_string.size() / 2 to get half the length.

                  • You can use your_string.cbegin() to get an iterator to the beginning of the string.

                  • You can use your_string.crbegin() to get a reverse iterator to the string (one that iterates through from the end to the beginning).

                  • You can use std::mismatch to compare the two halves of the string.

                  • As Deduplicator pointed out, you probably want a function that does nothing but check whether a string is a palindrome.

                  If you wanted to minimize changes to your code, you could just read the string into the deque, then to do the comparison, pop one element from the front, and one element from the back, and compare them. The input was palindromic if and only if all the elements match until the deque has fewer than two elements.






                  share|improve this answer









                  $endgroup$




                  Initially, I thought maybe the process is slower as it uses two memory containers, as opposed to simply comparing two halves of a single string.




                  I think you hit on an excellent idea right there. I'd read a line of input into a string, the compare the first half of the string to the second half in reverse order.



                  • You can use std::getline to read the string.

                  • You can use your_string.size() / 2 to get half the length.

                  • You can use your_string.cbegin() to get an iterator to the beginning of the string.

                  • You can use your_string.crbegin() to get a reverse iterator to the string (one that iterates through from the end to the beginning).

                  • You can use std::mismatch to compare the two halves of the string.

                  • As Deduplicator pointed out, you probably want a function that does nothing but check whether a string is a palindrome.

                  If you wanted to minimize changes to your code, you could just read the string into the deque, then to do the comparison, pop one element from the front, and one element from the back, and compare them. The input was palindromic if and only if all the elements match until the deque has fewer than two elements.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Jul 8 at 14:56









                  Jerry CoffinJerry Coffin

                  29.5k4 gold badges62 silver badges131 bronze badges




                  29.5k4 gold badges62 silver badges131 bronze badges



























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