Can the Grave cleric's Sentinel at Death's Door feature turn a critical hit into a miss, while adamantine armor does not?Does a natural 20 on the attack roll still automatically hit if the target is wearing adamantine armor?Can Sentinel at Death's Door and Cutting Words combine to make a critical hit miss?With Improved Critical, can a critical hit still miss?How do these mass advantage/disadvantage rolls work out statistically?Great Weapon Master Critical Hit ResolutionSword of Sharpness Critical Hit ResolutionHow does a Zealot Barbarian's critical hits interact with Divine Fury?Does blocking an attack with the Shield spell still trigger Armor of Agathys?Can a Hexblade warlock/Battle Master fighter use Armor of Hexes to make an attack miss, then use Riposte to attack after the enemy misses?Does a natural 20 on the attack roll still automatically hit if the target is wearing adamantine armor?Can Sentinel at Death's Door and Cutting Words combine to make a critical hit miss?Does coating your armor in silver add any effects?

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Can the Grave cleric's Sentinel at Death's Door feature turn a critical hit into a miss, while adamantine armor does not?


Does a natural 20 on the attack roll still automatically hit if the target is wearing adamantine armor?Can Sentinel at Death's Door and Cutting Words combine to make a critical hit miss?With Improved Critical, can a critical hit still miss?How do these mass advantage/disadvantage rolls work out statistically?Great Weapon Master Critical Hit ResolutionSword of Sharpness Critical Hit ResolutionHow does a Zealot Barbarian's critical hits interact with Divine Fury?Does blocking an attack with the Shield spell still trigger Armor of Agathys?Can a Hexblade warlock/Battle Master fighter use Armor of Hexes to make an attack miss, then use Riposte to attack after the enemy misses?Does a natural 20 on the attack roll still automatically hit if the target is wearing adamantine armor?Can Sentinel at Death's Door and Cutting Words combine to make a critical hit miss?Does coating your armor in silver add any effects?






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$begingroup$


I have asked a question before about this Grave Cleric feature in the past, and was inclined to believe that you are able to turn critical hits into misses by way of the feature, but upon looking into it further, I found that adamantine still gets hit as in this question.



I have also found questions, like this, where it says Sentinel at Death's Door does not work on crits.



Is Sentinel at Death's Door able to cancel a critical hit into a normal hit and potentially a miss, and adamantine cannot? Or can neither do that?










share|improve this question











$endgroup$


















    10












    $begingroup$


    I have asked a question before about this Grave Cleric feature in the past, and was inclined to believe that you are able to turn critical hits into misses by way of the feature, but upon looking into it further, I found that adamantine still gets hit as in this question.



    I have also found questions, like this, where it says Sentinel at Death's Door does not work on crits.



    Is Sentinel at Death's Door able to cancel a critical hit into a normal hit and potentially a miss, and adamantine cannot? Or can neither do that?










    share|improve this question











    $endgroup$














      10












      10








      10





      $begingroup$


      I have asked a question before about this Grave Cleric feature in the past, and was inclined to believe that you are able to turn critical hits into misses by way of the feature, but upon looking into it further, I found that adamantine still gets hit as in this question.



      I have also found questions, like this, where it says Sentinel at Death's Door does not work on crits.



      Is Sentinel at Death's Door able to cancel a critical hit into a normal hit and potentially a miss, and adamantine cannot? Or can neither do that?










      share|improve this question











      $endgroup$




      I have asked a question before about this Grave Cleric feature in the past, and was inclined to believe that you are able to turn critical hits into misses by way of the feature, but upon looking into it further, I found that adamantine still gets hit as in this question.



      I have also found questions, like this, where it says Sentinel at Death's Door does not work on crits.



      Is Sentinel at Death's Door able to cancel a critical hit into a normal hit and potentially a miss, and adamantine cannot? Or can neither do that?







      dnd-5e magic-items cleric armor critical-hit






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited May 23 at 22:09









      V2Blast

      29.8k5108181




      29.8k5108181










      asked May 23 at 2:40









      guessguess

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      668215




















          1 Answer
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          23












          $begingroup$

          Both Sentinel at Death's Door and adamantine armor turn crits into regular hits



          The Grave Domain cleric's Sentinel at Death's Door feature (XGtE, p. 20) says:




          At 6th level, you gain the ability to impede death’s progress. As a reaction when you or a creature you can see within 30 feet of you suffers a critical hit, you can turn that hit into a normal hit. Any effects triggered by a critical hit are canceled.




          The description of the magic item adamantine armor (DMG, p. 150) says:




          This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.




          Both the Grave cleric feature and the magic armor say that the critical hit becomes a normal hit - but it's still a hit. Given this wording, any modifiers to the roll or the target's AC do not change the fact that it remains a hit, because it explicitly says the attack becomes a "normal hit" but not that it needs to beat the target's AC.






          share|improve this answer











          $endgroup$












          • $begingroup$
            side note: Is adamantine armor considered magical?
            $endgroup$
            – Szega
            May 23 at 9:53










          • $begingroup$
            @Szega yes, it's a magic item, so it is magical
            $endgroup$
            – Caleth
            May 23 at 11:55






          • 1




            $begingroup$
            It might be worth noting that the hit status of the attack is no longer dependent on the attack roll total. So any and all modifications of the attack roll don't do much of interest.
            $endgroup$
            – Yakk
            May 23 at 14:11











          Your Answer








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          23












          $begingroup$

          Both Sentinel at Death's Door and adamantine armor turn crits into regular hits



          The Grave Domain cleric's Sentinel at Death's Door feature (XGtE, p. 20) says:




          At 6th level, you gain the ability to impede death’s progress. As a reaction when you or a creature you can see within 30 feet of you suffers a critical hit, you can turn that hit into a normal hit. Any effects triggered by a critical hit are canceled.




          The description of the magic item adamantine armor (DMG, p. 150) says:




          This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.




          Both the Grave cleric feature and the magic armor say that the critical hit becomes a normal hit - but it's still a hit. Given this wording, any modifiers to the roll or the target's AC do not change the fact that it remains a hit, because it explicitly says the attack becomes a "normal hit" but not that it needs to beat the target's AC.






          share|improve this answer











          $endgroup$












          • $begingroup$
            side note: Is adamantine armor considered magical?
            $endgroup$
            – Szega
            May 23 at 9:53










          • $begingroup$
            @Szega yes, it's a magic item, so it is magical
            $endgroup$
            – Caleth
            May 23 at 11:55






          • 1




            $begingroup$
            It might be worth noting that the hit status of the attack is no longer dependent on the attack roll total. So any and all modifications of the attack roll don't do much of interest.
            $endgroup$
            – Yakk
            May 23 at 14:11















          23












          $begingroup$

          Both Sentinel at Death's Door and adamantine armor turn crits into regular hits



          The Grave Domain cleric's Sentinel at Death's Door feature (XGtE, p. 20) says:




          At 6th level, you gain the ability to impede death’s progress. As a reaction when you or a creature you can see within 30 feet of you suffers a critical hit, you can turn that hit into a normal hit. Any effects triggered by a critical hit are canceled.




          The description of the magic item adamantine armor (DMG, p. 150) says:




          This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.




          Both the Grave cleric feature and the magic armor say that the critical hit becomes a normal hit - but it's still a hit. Given this wording, any modifiers to the roll or the target's AC do not change the fact that it remains a hit, because it explicitly says the attack becomes a "normal hit" but not that it needs to beat the target's AC.






          share|improve this answer











          $endgroup$












          • $begingroup$
            side note: Is adamantine armor considered magical?
            $endgroup$
            – Szega
            May 23 at 9:53










          • $begingroup$
            @Szega yes, it's a magic item, so it is magical
            $endgroup$
            – Caleth
            May 23 at 11:55






          • 1




            $begingroup$
            It might be worth noting that the hit status of the attack is no longer dependent on the attack roll total. So any and all modifications of the attack roll don't do much of interest.
            $endgroup$
            – Yakk
            May 23 at 14:11













          23












          23








          23





          $begingroup$

          Both Sentinel at Death's Door and adamantine armor turn crits into regular hits



          The Grave Domain cleric's Sentinel at Death's Door feature (XGtE, p. 20) says:




          At 6th level, you gain the ability to impede death’s progress. As a reaction when you or a creature you can see within 30 feet of you suffers a critical hit, you can turn that hit into a normal hit. Any effects triggered by a critical hit are canceled.




          The description of the magic item adamantine armor (DMG, p. 150) says:




          This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.




          Both the Grave cleric feature and the magic armor say that the critical hit becomes a normal hit - but it's still a hit. Given this wording, any modifiers to the roll or the target's AC do not change the fact that it remains a hit, because it explicitly says the attack becomes a "normal hit" but not that it needs to beat the target's AC.






          share|improve this answer











          $endgroup$



          Both Sentinel at Death's Door and adamantine armor turn crits into regular hits



          The Grave Domain cleric's Sentinel at Death's Door feature (XGtE, p. 20) says:




          At 6th level, you gain the ability to impede death’s progress. As a reaction when you or a creature you can see within 30 feet of you suffers a critical hit, you can turn that hit into a normal hit. Any effects triggered by a critical hit are canceled.




          The description of the magic item adamantine armor (DMG, p. 150) says:




          This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.




          Both the Grave cleric feature and the magic armor say that the critical hit becomes a normal hit - but it's still a hit. Given this wording, any modifiers to the roll or the target's AC do not change the fact that it remains a hit, because it explicitly says the attack becomes a "normal hit" but not that it needs to beat the target's AC.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited May 23 at 19:29

























          answered May 23 at 3:02









          V2BlastV2Blast

          29.8k5108181




          29.8k5108181











          • $begingroup$
            side note: Is adamantine armor considered magical?
            $endgroup$
            – Szega
            May 23 at 9:53










          • $begingroup$
            @Szega yes, it's a magic item, so it is magical
            $endgroup$
            – Caleth
            May 23 at 11:55






          • 1




            $begingroup$
            It might be worth noting that the hit status of the attack is no longer dependent on the attack roll total. So any and all modifications of the attack roll don't do much of interest.
            $endgroup$
            – Yakk
            May 23 at 14:11
















          • $begingroup$
            side note: Is adamantine armor considered magical?
            $endgroup$
            – Szega
            May 23 at 9:53










          • $begingroup$
            @Szega yes, it's a magic item, so it is magical
            $endgroup$
            – Caleth
            May 23 at 11:55






          • 1




            $begingroup$
            It might be worth noting that the hit status of the attack is no longer dependent on the attack roll total. So any and all modifications of the attack roll don't do much of interest.
            $endgroup$
            – Yakk
            May 23 at 14:11















          $begingroup$
          side note: Is adamantine armor considered magical?
          $endgroup$
          – Szega
          May 23 at 9:53




          $begingroup$
          side note: Is adamantine armor considered magical?
          $endgroup$
          – Szega
          May 23 at 9:53












          $begingroup$
          @Szega yes, it's a magic item, so it is magical
          $endgroup$
          – Caleth
          May 23 at 11:55




          $begingroup$
          @Szega yes, it's a magic item, so it is magical
          $endgroup$
          – Caleth
          May 23 at 11:55




          1




          1




          $begingroup$
          It might be worth noting that the hit status of the attack is no longer dependent on the attack roll total. So any and all modifications of the attack roll don't do much of interest.
          $endgroup$
          – Yakk
          May 23 at 14:11




          $begingroup$
          It might be worth noting that the hit status of the attack is no longer dependent on the attack roll total. So any and all modifications of the attack roll don't do much of interest.
          $endgroup$
          – Yakk
          May 23 at 14:11

















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