Mug and wireframe entirely disappearedRendering with wireframeMy Blender File Won't Render!Not rendering in object modeHow to render as only wireframe in Cycles?Mesh is in some sort of grid/wireframe, no idea what's happenededges missing in wireframe view, but visible in edit modeHow Do I Move a Face Entirely on Its Own?Text on round surface (mug)What does it mean if my wireframe looks like this? (Discontinuous lines)Fill a wireframe with a material?
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Mug and wireframe entirely disappeared
Rendering with wireframeMy Blender File Won't Render!Not rendering in object modeHow to render as only wireframe in Cycles?Mesh is in some sort of grid/wireframe, no idea what's happenededges missing in wireframe view, but visible in edit modeHow Do I Move a Face Entirely on Its Own?Text on round surface (mug)What does it mean if my wireframe looks like this? (Discontinuous lines)Fill a wireframe with a material?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
$begingroup$
I accidently hit something and wireframe mode is gone. I'm now in what looks like cycles render, but I cant escape out of it.
My mug is nothing but a grey shadow basically. How do I fix this?
modeling rendering mesh
New contributor
$endgroup$
add a comment |
$begingroup$
I accidently hit something and wireframe mode is gone. I'm now in what looks like cycles render, but I cant escape out of it.
My mug is nothing but a grey shadow basically. How do I fix this?
modeling rendering mesh
New contributor
$endgroup$
$begingroup$
Thanks you guys are amazing!
$endgroup$
– ArtistAtHeart
May 3 at 20:18
add a comment |
$begingroup$
I accidently hit something and wireframe mode is gone. I'm now in what looks like cycles render, but I cant escape out of it.
My mug is nothing but a grey shadow basically. How do I fix this?
modeling rendering mesh
New contributor
$endgroup$
I accidently hit something and wireframe mode is gone. I'm now in what looks like cycles render, but I cant escape out of it.
My mug is nothing but a grey shadow basically. How do I fix this?
modeling rendering mesh
modeling rendering mesh
New contributor
New contributor
edited May 3 at 16:55
cegaton
65.6k10129284
65.6k10129284
New contributor
asked May 3 at 16:32
ArtistAtHeartArtistAtHeart
101
101
New contributor
New contributor
$begingroup$
Thanks you guys are amazing!
$endgroup$
– ArtistAtHeart
May 3 at 20:18
add a comment |
$begingroup$
Thanks you guys are amazing!
$endgroup$
– ArtistAtHeart
May 3 at 20:18
$begingroup$
Thanks you guys are amazing!
$endgroup$
– ArtistAtHeart
May 3 at 20:18
$begingroup$
Thanks you guys are amazing!
$endgroup$
– ArtistAtHeart
May 3 at 20:18
add a comment |
2 Answers
2
active
oldest
votes
$begingroup$
You have turned your viewport shading to "Rendered".
In order to edit your mesh, you need to switch to either
- Material
- Textured
- Solid
- Wireframe
Solid should be the default mode and is the most common mode for editing.
You can use shortcuts to switch between modes:
Z --- Wireframe
Shift+Z --- Render View
Alt+Z --- Texture View
$endgroup$
add a comment |
$begingroup$
You are in rendered mode. Rendered mode does not show vertices, edges or faces.
Switch back to wireframe or solid shading.
$endgroup$
add a comment |
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2 Answers
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2 Answers
2
active
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$begingroup$
You have turned your viewport shading to "Rendered".
In order to edit your mesh, you need to switch to either
- Material
- Textured
- Solid
- Wireframe
Solid should be the default mode and is the most common mode for editing.
You can use shortcuts to switch between modes:
Z --- Wireframe
Shift+Z --- Render View
Alt+Z --- Texture View
$endgroup$
add a comment |
$begingroup$
You have turned your viewport shading to "Rendered".
In order to edit your mesh, you need to switch to either
- Material
- Textured
- Solid
- Wireframe
Solid should be the default mode and is the most common mode for editing.
You can use shortcuts to switch between modes:
Z --- Wireframe
Shift+Z --- Render View
Alt+Z --- Texture View
$endgroup$
add a comment |
$begingroup$
You have turned your viewport shading to "Rendered".
In order to edit your mesh, you need to switch to either
- Material
- Textured
- Solid
- Wireframe
Solid should be the default mode and is the most common mode for editing.
You can use shortcuts to switch between modes:
Z --- Wireframe
Shift+Z --- Render View
Alt+Z --- Texture View
$endgroup$
You have turned your viewport shading to "Rendered".
In order to edit your mesh, you need to switch to either
- Material
- Textured
- Solid
- Wireframe
Solid should be the default mode and is the most common mode for editing.
You can use shortcuts to switch between modes:
Z --- Wireframe
Shift+Z --- Render View
Alt+Z --- Texture View
answered May 3 at 16:54
metaphor_setmetaphor_set
4,84011023
4,84011023
add a comment |
add a comment |
$begingroup$
You are in rendered mode. Rendered mode does not show vertices, edges or faces.
Switch back to wireframe or solid shading.
$endgroup$
add a comment |
$begingroup$
You are in rendered mode. Rendered mode does not show vertices, edges or faces.
Switch back to wireframe or solid shading.
$endgroup$
add a comment |
$begingroup$
You are in rendered mode. Rendered mode does not show vertices, edges or faces.
Switch back to wireframe or solid shading.
$endgroup$
You are in rendered mode. Rendered mode does not show vertices, edges or faces.
Switch back to wireframe or solid shading.
answered May 3 at 16:53
cegatoncegaton
65.6k10129284
65.6k10129284
add a comment |
add a comment |
ArtistAtHeart is a new contributor. Be nice, and check out our Code of Conduct.
ArtistAtHeart is a new contributor. Be nice, and check out our Code of Conduct.
ArtistAtHeart is a new contributor. Be nice, and check out our Code of Conduct.
ArtistAtHeart is a new contributor. Be nice, and check out our Code of Conduct.
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Thanks you guys are amazing!
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– ArtistAtHeart
May 3 at 20:18