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What class is best to play when a level behind the rest of the party?


Help with Packmaster HunterCan a fundamentally deceptive character work?How to balance one Long Rest every 24 hoursHow can I balance gradual character advancement for new players vs. trying to keep the PCs at a similar level?How do you calculate DM XP reward for an AL module without a prescribed time?What happens to swallowed creatures when Banishment is cast on the creature that swallowed them?How can you play with different sets of characters for each part of Tyranny of DragonsHow viable is this Support Dex-based Barbarian?If I cast Gust of Wind and then move, what happens to the line of wind?In Out of the Abyss, characters are supposed to be level 15 by the last chapter; how can I get them there via milestone levelling?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








18












$begingroup$


I am playing in a campaign where it seems I will likely always be a level behind the party. For some story, we play every Sunday for 5 hours, but I have work through it so I only get around 3 hours in.



We used to play so that it was a milestone format and I would level up with the party. We have now moved to an XP format and only presence gets you the xp (I think to avoid some people missing sessions and coming back still strong).



My problem is not with the format, but trying to work being a consistent level or so behind. So my question mainly is, what class/subclass works best when you will always be a level behind the party and trying to still stay relevant.










share|improve this question







New contributor



GrapeMonkey is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






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  • $begingroup$
    Welcome to RPG.se! This is a very good first question! Please take our tour when you have the chance to learn more about how we work. Once you reach 20 reputation you should be able to post in the RPG.se chatroom. If you have any issues or confusion, please don't hesitate to ask either here in the comments or on Role-playing Games Meta. I hope to see you around!
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    – Rubiksmoose
    Jun 10 at 14:46











  • $begingroup$
    What is about the level of the party? A good answer may be different for level 2/3 than for level 14/15.
    $endgroup$
    – Yakk
    Jun 11 at 15:38

















18












$begingroup$


I am playing in a campaign where it seems I will likely always be a level behind the party. For some story, we play every Sunday for 5 hours, but I have work through it so I only get around 3 hours in.



We used to play so that it was a milestone format and I would level up with the party. We have now moved to an XP format and only presence gets you the xp (I think to avoid some people missing sessions and coming back still strong).



My problem is not with the format, but trying to work being a consistent level or so behind. So my question mainly is, what class/subclass works best when you will always be a level behind the party and trying to still stay relevant.










share|improve this question







New contributor



GrapeMonkey is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$











  • $begingroup$
    Welcome to RPG.se! This is a very good first question! Please take our tour when you have the chance to learn more about how we work. Once you reach 20 reputation you should be able to post in the RPG.se chatroom. If you have any issues or confusion, please don't hesitate to ask either here in the comments or on Role-playing Games Meta. I hope to see you around!
    $endgroup$
    – Rubiksmoose
    Jun 10 at 14:46











  • $begingroup$
    What is about the level of the party? A good answer may be different for level 2/3 than for level 14/15.
    $endgroup$
    – Yakk
    Jun 11 at 15:38













18












18








18


1



$begingroup$


I am playing in a campaign where it seems I will likely always be a level behind the party. For some story, we play every Sunday for 5 hours, but I have work through it so I only get around 3 hours in.



We used to play so that it was a milestone format and I would level up with the party. We have now moved to an XP format and only presence gets you the xp (I think to avoid some people missing sessions and coming back still strong).



My problem is not with the format, but trying to work being a consistent level or so behind. So my question mainly is, what class/subclass works best when you will always be a level behind the party and trying to still stay relevant.










share|improve this question







New contributor



GrapeMonkey is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$




I am playing in a campaign where it seems I will likely always be a level behind the party. For some story, we play every Sunday for 5 hours, but I have work through it so I only get around 3 hours in.



We used to play so that it was a milestone format and I would level up with the party. We have now moved to an XP format and only presence gets you the xp (I think to avoid some people missing sessions and coming back still strong).



My problem is not with the format, but trying to work being a consistent level or so behind. So my question mainly is, what class/subclass works best when you will always be a level behind the party and trying to still stay relevant.







dnd-5e character-creation class character-levels






share|improve this question







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share|improve this question




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asked Jun 10 at 14:06









GrapeMonkeyGrapeMonkey

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9315




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  • $begingroup$
    Welcome to RPG.se! This is a very good first question! Please take our tour when you have the chance to learn more about how we work. Once you reach 20 reputation you should be able to post in the RPG.se chatroom. If you have any issues or confusion, please don't hesitate to ask either here in the comments or on Role-playing Games Meta. I hope to see you around!
    $endgroup$
    – Rubiksmoose
    Jun 10 at 14:46











  • $begingroup$
    What is about the level of the party? A good answer may be different for level 2/3 than for level 14/15.
    $endgroup$
    – Yakk
    Jun 11 at 15:38
















  • $begingroup$
    Welcome to RPG.se! This is a very good first question! Please take our tour when you have the chance to learn more about how we work. Once you reach 20 reputation you should be able to post in the RPG.se chatroom. If you have any issues or confusion, please don't hesitate to ask either here in the comments or on Role-playing Games Meta. I hope to see you around!
    $endgroup$
    – Rubiksmoose
    Jun 10 at 14:46











  • $begingroup$
    What is about the level of the party? A good answer may be different for level 2/3 than for level 14/15.
    $endgroup$
    – Yakk
    Jun 11 at 15:38















$begingroup$
Welcome to RPG.se! This is a very good first question! Please take our tour when you have the chance to learn more about how we work. Once you reach 20 reputation you should be able to post in the RPG.se chatroom. If you have any issues or confusion, please don't hesitate to ask either here in the comments or on Role-playing Games Meta. I hope to see you around!
$endgroup$
– Rubiksmoose
Jun 10 at 14:46





$begingroup$
Welcome to RPG.se! This is a very good first question! Please take our tour when you have the chance to learn more about how we work. Once you reach 20 reputation you should be able to post in the RPG.se chatroom. If you have any issues or confusion, please don't hesitate to ask either here in the comments or on Role-playing Games Meta. I hope to see you around!
$endgroup$
– Rubiksmoose
Jun 10 at 14:46













$begingroup$
What is about the level of the party? A good answer may be different for level 2/3 than for level 14/15.
$endgroup$
– Yakk
Jun 11 at 15:38




$begingroup$
What is about the level of the party? A good answer may be different for level 2/3 than for level 14/15.
$endgroup$
– Yakk
Jun 11 at 15:38










3 Answers
3






active

oldest

votes


















26












$begingroup$

It just doesn't matter



There is no 'best' here and the bounded accuracy of 5e really makes this fairly simple.



My group had a rotating-DM campaign that people could hop in and out of playing based on their availability. We all had different XP amounts and the levels spanned everything from a difference of 1 level to some who were 2 or 3 levels back or ahead.



And there really were no problems for any of us. I couldn't attend a lot of the sessions, so my bard was behind in XP and I was still able to contribute quite effectively (some, like my bard, might even say more effectively than the others.)



Don't worry about being a different level, just enjoy it.



There is one thing to possibly worry about



You may be fighting monsters who would normally be above your paygrade. Maybe. But you're in the group and have everyone's support. The monsters may hit harder than you expect, but there's always a mix of times when you're built to kill and others when you're not as effective regardless of your level.






share|improve this answer









$endgroup$




















    19












    $begingroup$

    Each class is better at higher level than at the lower. Doing the same thing as someone else in the group who is one level further than you will always put you on disadvantage.



    Try another approach:

    Find a niche that no one else occupies. If a party lacks a healer become one.

    If there is no thief/rogue, become one

    If no one has high charisma and social skills - you get it. ;)



    I have played once a long campaign without a "social person". Every contact with the NPCs was a nightmare. When one of the characters died, its player made a bard. It didn't matter that he is three levels behind us. We had to rely on him anyway.
    And on another occasion the sole fact that a character knew Draconic as the only member of the party, gave her plenty of relevance while contacting the dragons and exploring ancient dragon ruins.



    Actually, one more thing: you may consider making a character with charisma and social skills for one more reason - some DMs allow to solve social conflicts basing on roleplaying. If this is your thing, you could work around lower stats this way.






    share|improve this answer










    New contributor



    Anser is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.





    $endgroup$












    • $begingroup$
      Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
      $endgroup$
      – V2Blast
      Jun 10 at 20:24


















    12












    $begingroup$

    AL Already Works Under This Format



    If you're not aware, Adventurer's League already works on this general format. You are grouped by tier, and within a tier you can have a lot of variability group member levels. Levels 1-5 are the first tier, 5-10 second tier, 11-16 third tier, and 17-20 the fourth tier.



    In general, this works fairly well. The most dramatic power difference within tiers probably occurs most in the first tier when a 1st level and 4th level character are compared. A single good hit can drop the former, while the latter usually has more staying power.



    The reason for the tier groups stems from the power jumps that occur at those thresholds. So within your group, you will find that you continue to stay relevant despite being a level behind regardless of what you pick. The times when you may feel like you're falling behind will be when the group passes through a tier threshold, but you will catch up fairly quickly once you pass through a tier threshold.






    share|improve this answer









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      3 Answers
      3






      active

      oldest

      votes








      3 Answers
      3






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      26












      $begingroup$

      It just doesn't matter



      There is no 'best' here and the bounded accuracy of 5e really makes this fairly simple.



      My group had a rotating-DM campaign that people could hop in and out of playing based on their availability. We all had different XP amounts and the levels spanned everything from a difference of 1 level to some who were 2 or 3 levels back or ahead.



      And there really were no problems for any of us. I couldn't attend a lot of the sessions, so my bard was behind in XP and I was still able to contribute quite effectively (some, like my bard, might even say more effectively than the others.)



      Don't worry about being a different level, just enjoy it.



      There is one thing to possibly worry about



      You may be fighting monsters who would normally be above your paygrade. Maybe. But you're in the group and have everyone's support. The monsters may hit harder than you expect, but there's always a mix of times when you're built to kill and others when you're not as effective regardless of your level.






      share|improve this answer









      $endgroup$

















        26












        $begingroup$

        It just doesn't matter



        There is no 'best' here and the bounded accuracy of 5e really makes this fairly simple.



        My group had a rotating-DM campaign that people could hop in and out of playing based on their availability. We all had different XP amounts and the levels spanned everything from a difference of 1 level to some who were 2 or 3 levels back or ahead.



        And there really were no problems for any of us. I couldn't attend a lot of the sessions, so my bard was behind in XP and I was still able to contribute quite effectively (some, like my bard, might even say more effectively than the others.)



        Don't worry about being a different level, just enjoy it.



        There is one thing to possibly worry about



        You may be fighting monsters who would normally be above your paygrade. Maybe. But you're in the group and have everyone's support. The monsters may hit harder than you expect, but there's always a mix of times when you're built to kill and others when you're not as effective regardless of your level.






        share|improve this answer









        $endgroup$















          26












          26








          26





          $begingroup$

          It just doesn't matter



          There is no 'best' here and the bounded accuracy of 5e really makes this fairly simple.



          My group had a rotating-DM campaign that people could hop in and out of playing based on their availability. We all had different XP amounts and the levels spanned everything from a difference of 1 level to some who were 2 or 3 levels back or ahead.



          And there really were no problems for any of us. I couldn't attend a lot of the sessions, so my bard was behind in XP and I was still able to contribute quite effectively (some, like my bard, might even say more effectively than the others.)



          Don't worry about being a different level, just enjoy it.



          There is one thing to possibly worry about



          You may be fighting monsters who would normally be above your paygrade. Maybe. But you're in the group and have everyone's support. The monsters may hit harder than you expect, but there's always a mix of times when you're built to kill and others when you're not as effective regardless of your level.






          share|improve this answer









          $endgroup$



          It just doesn't matter



          There is no 'best' here and the bounded accuracy of 5e really makes this fairly simple.



          My group had a rotating-DM campaign that people could hop in and out of playing based on their availability. We all had different XP amounts and the levels spanned everything from a difference of 1 level to some who were 2 or 3 levels back or ahead.



          And there really were no problems for any of us. I couldn't attend a lot of the sessions, so my bard was behind in XP and I was still able to contribute quite effectively (some, like my bard, might even say more effectively than the others.)



          Don't worry about being a different level, just enjoy it.



          There is one thing to possibly worry about



          You may be fighting monsters who would normally be above your paygrade. Maybe. But you're in the group and have everyone's support. The monsters may hit harder than you expect, but there's always a mix of times when you're built to kill and others when you're not as effective regardless of your level.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Jun 10 at 14:12









          NautArchNautArch

          69.3k11267465




          69.3k11267465























              19












              $begingroup$

              Each class is better at higher level than at the lower. Doing the same thing as someone else in the group who is one level further than you will always put you on disadvantage.



              Try another approach:

              Find a niche that no one else occupies. If a party lacks a healer become one.

              If there is no thief/rogue, become one

              If no one has high charisma and social skills - you get it. ;)



              I have played once a long campaign without a "social person". Every contact with the NPCs was a nightmare. When one of the characters died, its player made a bard. It didn't matter that he is three levels behind us. We had to rely on him anyway.
              And on another occasion the sole fact that a character knew Draconic as the only member of the party, gave her plenty of relevance while contacting the dragons and exploring ancient dragon ruins.



              Actually, one more thing: you may consider making a character with charisma and social skills for one more reason - some DMs allow to solve social conflicts basing on roleplaying. If this is your thing, you could work around lower stats this way.






              share|improve this answer










              New contributor



              Anser is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.





              $endgroup$












              • $begingroup$
                Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
                $endgroup$
                – V2Blast
                Jun 10 at 20:24















              19












              $begingroup$

              Each class is better at higher level than at the lower. Doing the same thing as someone else in the group who is one level further than you will always put you on disadvantage.



              Try another approach:

              Find a niche that no one else occupies. If a party lacks a healer become one.

              If there is no thief/rogue, become one

              If no one has high charisma and social skills - you get it. ;)



              I have played once a long campaign without a "social person". Every contact with the NPCs was a nightmare. When one of the characters died, its player made a bard. It didn't matter that he is three levels behind us. We had to rely on him anyway.
              And on another occasion the sole fact that a character knew Draconic as the only member of the party, gave her plenty of relevance while contacting the dragons and exploring ancient dragon ruins.



              Actually, one more thing: you may consider making a character with charisma and social skills for one more reason - some DMs allow to solve social conflicts basing on roleplaying. If this is your thing, you could work around lower stats this way.






              share|improve this answer










              New contributor



              Anser is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.





              $endgroup$












              • $begingroup$
                Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
                $endgroup$
                – V2Blast
                Jun 10 at 20:24













              19












              19








              19





              $begingroup$

              Each class is better at higher level than at the lower. Doing the same thing as someone else in the group who is one level further than you will always put you on disadvantage.



              Try another approach:

              Find a niche that no one else occupies. If a party lacks a healer become one.

              If there is no thief/rogue, become one

              If no one has high charisma and social skills - you get it. ;)



              I have played once a long campaign without a "social person". Every contact with the NPCs was a nightmare. When one of the characters died, its player made a bard. It didn't matter that he is three levels behind us. We had to rely on him anyway.
              And on another occasion the sole fact that a character knew Draconic as the only member of the party, gave her plenty of relevance while contacting the dragons and exploring ancient dragon ruins.



              Actually, one more thing: you may consider making a character with charisma and social skills for one more reason - some DMs allow to solve social conflicts basing on roleplaying. If this is your thing, you could work around lower stats this way.






              share|improve this answer










              New contributor



              Anser is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.





              $endgroup$



              Each class is better at higher level than at the lower. Doing the same thing as someone else in the group who is one level further than you will always put you on disadvantage.



              Try another approach:

              Find a niche that no one else occupies. If a party lacks a healer become one.

              If there is no thief/rogue, become one

              If no one has high charisma and social skills - you get it. ;)



              I have played once a long campaign without a "social person". Every contact with the NPCs was a nightmare. When one of the characters died, its player made a bard. It didn't matter that he is three levels behind us. We had to rely on him anyway.
              And on another occasion the sole fact that a character knew Draconic as the only member of the party, gave her plenty of relevance while contacting the dragons and exploring ancient dragon ruins.



              Actually, one more thing: you may consider making a character with charisma and social skills for one more reason - some DMs allow to solve social conflicts basing on roleplaying. If this is your thing, you could work around lower stats this way.







              share|improve this answer










              New contributor



              Anser is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.








              share|improve this answer



              share|improve this answer








              edited Jun 10 at 14:39









              NathanS

              29.4k12150311




              29.4k12150311






              New contributor



              Anser is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.








              answered Jun 10 at 14:20









              AnserAnser

              1912




              1912




              New contributor



              Anser is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.




              New contributor




              Anser is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.













              • $begingroup$
                Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
                $endgroup$
                – V2Blast
                Jun 10 at 20:24
















              • $begingroup$
                Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
                $endgroup$
                – V2Blast
                Jun 10 at 20:24















              $begingroup$
              Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
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              – V2Blast
              Jun 10 at 20:24




              $begingroup$
              Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
              $endgroup$
              – V2Blast
              Jun 10 at 20:24











              12












              $begingroup$

              AL Already Works Under This Format



              If you're not aware, Adventurer's League already works on this general format. You are grouped by tier, and within a tier you can have a lot of variability group member levels. Levels 1-5 are the first tier, 5-10 second tier, 11-16 third tier, and 17-20 the fourth tier.



              In general, this works fairly well. The most dramatic power difference within tiers probably occurs most in the first tier when a 1st level and 4th level character are compared. A single good hit can drop the former, while the latter usually has more staying power.



              The reason for the tier groups stems from the power jumps that occur at those thresholds. So within your group, you will find that you continue to stay relevant despite being a level behind regardless of what you pick. The times when you may feel like you're falling behind will be when the group passes through a tier threshold, but you will catch up fairly quickly once you pass through a tier threshold.






              share|improve this answer









              $endgroup$

















                12












                $begingroup$

                AL Already Works Under This Format



                If you're not aware, Adventurer's League already works on this general format. You are grouped by tier, and within a tier you can have a lot of variability group member levels. Levels 1-5 are the first tier, 5-10 second tier, 11-16 third tier, and 17-20 the fourth tier.



                In general, this works fairly well. The most dramatic power difference within tiers probably occurs most in the first tier when a 1st level and 4th level character are compared. A single good hit can drop the former, while the latter usually has more staying power.



                The reason for the tier groups stems from the power jumps that occur at those thresholds. So within your group, you will find that you continue to stay relevant despite being a level behind regardless of what you pick. The times when you may feel like you're falling behind will be when the group passes through a tier threshold, but you will catch up fairly quickly once you pass through a tier threshold.






                share|improve this answer









                $endgroup$















                  12












                  12








                  12





                  $begingroup$

                  AL Already Works Under This Format



                  If you're not aware, Adventurer's League already works on this general format. You are grouped by tier, and within a tier you can have a lot of variability group member levels. Levels 1-5 are the first tier, 5-10 second tier, 11-16 third tier, and 17-20 the fourth tier.



                  In general, this works fairly well. The most dramatic power difference within tiers probably occurs most in the first tier when a 1st level and 4th level character are compared. A single good hit can drop the former, while the latter usually has more staying power.



                  The reason for the tier groups stems from the power jumps that occur at those thresholds. So within your group, you will find that you continue to stay relevant despite being a level behind regardless of what you pick. The times when you may feel like you're falling behind will be when the group passes through a tier threshold, but you will catch up fairly quickly once you pass through a tier threshold.






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                  $endgroup$



                  AL Already Works Under This Format



                  If you're not aware, Adventurer's League already works on this general format. You are grouped by tier, and within a tier you can have a lot of variability group member levels. Levels 1-5 are the first tier, 5-10 second tier, 11-16 third tier, and 17-20 the fourth tier.



                  In general, this works fairly well. The most dramatic power difference within tiers probably occurs most in the first tier when a 1st level and 4th level character are compared. A single good hit can drop the former, while the latter usually has more staying power.



                  The reason for the tier groups stems from the power jumps that occur at those thresholds. So within your group, you will find that you continue to stay relevant despite being a level behind regardless of what you pick. The times when you may feel like you're falling behind will be when the group passes through a tier threshold, but you will catch up fairly quickly once you pass through a tier threshold.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Jun 10 at 14:23









                  PyrotechnicalPyrotechnical

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