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Why is this entry signal showing green?
How do I build lengthwise multi-platform stations?How do I stop trains from switching tracks in a 'stupid' wayWhat's the difference between One-Way Signal and One-Way Path Signal?How does one keep trains from slowing down while waiting for a green signal?Why aren't my entry/exit signals working correctly?Why won't my train go to the depot for regular maintenance?Pre signals are green when all exits are red - OpenTTDPath based signalling with dual-sided stationsCan someone explain me OpenTTD's train signals quick and easy?How do the pre-signals work in OpenTTD?
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Can someone explain to me why is the entry signal showing green for this train?
I stopped two trains at the station and both exit signals are correctly in red. But the entry signal is green so it's allowing the train to go into the X junction and all trains are getting stuck.
openttd
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Can someone explain to me why is the entry signal showing green for this train?
I stopped two trains at the station and both exit signals are correctly in red. But the entry signal is green so it's allowing the train to go into the X junction and all trains are getting stuck.
openttd
New contributor
add a comment |
Can someone explain to me why is the entry signal showing green for this train?
I stopped two trains at the station and both exit signals are correctly in red. But the entry signal is green so it's allowing the train to go into the X junction and all trains are getting stuck.
openttd
New contributor
Can someone explain to me why is the entry signal showing green for this train?
I stopped two trains at the station and both exit signals are correctly in red. But the entry signal is green so it's allowing the train to go into the X junction and all trains are getting stuck.
openttd
openttd
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New contributor
edited May 1 at 17:27
Private Pansy
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asked May 1 at 17:19
Matias BarriosMatias Barrios
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The reason that specific signal is green is because entering trains have a valid path to continue. Notice the signal to the left, on the other track; that's an exit, I'm assuming. By having the X in the middle of your block, the entry pre-signal is picking up your exit signal as a valid path to entering the station.
If you're trying to make one way tracks, it's a good idea to have it on the other side of the station. Barring that, it should be entirely separate from your entry block.
add a comment |
The problem is that you've got an entry pre-signal giving access to a block without any exit pre-signals. In that situation, it acts as an ordinary block signal, and since the block it's protecting is unoccupied, it shows green. In order for your signal to work as you expect, you need to turn the two signals protecting the station into exit pre-signals.
(Note that pre-signals are nearly obsolete. Path-based signals can do almost everything they can, many things they can't, and usually permit a more compact layout.)
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2 Answers
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The reason that specific signal is green is because entering trains have a valid path to continue. Notice the signal to the left, on the other track; that's an exit, I'm assuming. By having the X in the middle of your block, the entry pre-signal is picking up your exit signal as a valid path to entering the station.
If you're trying to make one way tracks, it's a good idea to have it on the other side of the station. Barring that, it should be entirely separate from your entry block.
add a comment |
The reason that specific signal is green is because entering trains have a valid path to continue. Notice the signal to the left, on the other track; that's an exit, I'm assuming. By having the X in the middle of your block, the entry pre-signal is picking up your exit signal as a valid path to entering the station.
If you're trying to make one way tracks, it's a good idea to have it on the other side of the station. Barring that, it should be entirely separate from your entry block.
add a comment |
The reason that specific signal is green is because entering trains have a valid path to continue. Notice the signal to the left, on the other track; that's an exit, I'm assuming. By having the X in the middle of your block, the entry pre-signal is picking up your exit signal as a valid path to entering the station.
If you're trying to make one way tracks, it's a good idea to have it on the other side of the station. Barring that, it should be entirely separate from your entry block.
The reason that specific signal is green is because entering trains have a valid path to continue. Notice the signal to the left, on the other track; that's an exit, I'm assuming. By having the X in the middle of your block, the entry pre-signal is picking up your exit signal as a valid path to entering the station.
If you're trying to make one way tracks, it's a good idea to have it on the other side of the station. Barring that, it should be entirely separate from your entry block.
answered May 1 at 17:57
FrankFrank
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The problem is that you've got an entry pre-signal giving access to a block without any exit pre-signals. In that situation, it acts as an ordinary block signal, and since the block it's protecting is unoccupied, it shows green. In order for your signal to work as you expect, you need to turn the two signals protecting the station into exit pre-signals.
(Note that pre-signals are nearly obsolete. Path-based signals can do almost everything they can, many things they can't, and usually permit a more compact layout.)
add a comment |
The problem is that you've got an entry pre-signal giving access to a block without any exit pre-signals. In that situation, it acts as an ordinary block signal, and since the block it's protecting is unoccupied, it shows green. In order for your signal to work as you expect, you need to turn the two signals protecting the station into exit pre-signals.
(Note that pre-signals are nearly obsolete. Path-based signals can do almost everything they can, many things they can't, and usually permit a more compact layout.)
add a comment |
The problem is that you've got an entry pre-signal giving access to a block without any exit pre-signals. In that situation, it acts as an ordinary block signal, and since the block it's protecting is unoccupied, it shows green. In order for your signal to work as you expect, you need to turn the two signals protecting the station into exit pre-signals.
(Note that pre-signals are nearly obsolete. Path-based signals can do almost everything they can, many things they can't, and usually permit a more compact layout.)
The problem is that you've got an entry pre-signal giving access to a block without any exit pre-signals. In that situation, it acts as an ordinary block signal, and since the block it's protecting is unoccupied, it shows green. In order for your signal to work as you expect, you need to turn the two signals protecting the station into exit pre-signals.
(Note that pre-signals are nearly obsolete. Path-based signals can do almost everything they can, many things they can't, and usually permit a more compact layout.)
answered May 1 at 20:08
MarkMark
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Matias Barrios is a new contributor. Be nice, and check out our Code of Conduct.
Matias Barrios is a new contributor. Be nice, and check out our Code of Conduct.
Matias Barrios is a new contributor. Be nice, and check out our Code of Conduct.
Matias Barrios is a new contributor. Be nice, and check out our Code of Conduct.
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