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Can you use the Help action to give a 2019 UA Artillerist artificer's turret advantage?
Can a familiar use a Help action to grant advantage on an attack to a near by ally?Can Bigby's Hand take an Opportunity Attack?What is the maximum number of Cantrips you can get by 20th level?With how many of his buddies can a meldshaper share his soulmelds?Why must the choice of an Arcane Bond be permanent?Clarifying the benefits of the Alert feat over Find FamiliarIs there a way for a sprite familiar to gain the senses of a Warlock such as darkvision?Do the following modifications to the 2019 UA artificer make it unbalanced with other classes?What can the 2019 UA Artificer's Alchemical Homunculus do outside of combat?Does the 2019 UA Artificer's Many-Handed Pouch infusion enable unlimited infinite-range cross-planar communication?Who controls a summoned steed’s familiar?Can the 2019 UA Artificer's Returning Weapon and Radiant Weapon infusions stack on the same weapon?
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I am playing in a campaign as a level 4 Artillerist artificer from the May 2019 UA. I am thinking of taking Magic Initiate (wizard) as my feat, and learning the find familiar spell with it. I am curious about one thing in particular.
The plan right now is to have the familiar take the form of a weasel/rat that will ride on my turret's back. Would the familiar be able to take the Help action to, for instance, grant my ballista turret advantage on its attacks?
dnd-5e familiars unearthed-arcana artificer helping
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add a comment |
$begingroup$
I am playing in a campaign as a level 4 Artillerist artificer from the May 2019 UA. I am thinking of taking Magic Initiate (wizard) as my feat, and learning the find familiar spell with it. I am curious about one thing in particular.
The plan right now is to have the familiar take the form of a weasel/rat that will ride on my turret's back. Would the familiar be able to take the Help action to, for instance, grant my ballista turret advantage on its attacks?
dnd-5e familiars unearthed-arcana artificer helping
$endgroup$
$begingroup$
Related: Can a familiar use a Help action to grant advantage on an attack to a near by ally?
$endgroup$
– Sdjz
Aug 7 at 16:42
add a comment |
$begingroup$
I am playing in a campaign as a level 4 Artillerist artificer from the May 2019 UA. I am thinking of taking Magic Initiate (wizard) as my feat, and learning the find familiar spell with it. I am curious about one thing in particular.
The plan right now is to have the familiar take the form of a weasel/rat that will ride on my turret's back. Would the familiar be able to take the Help action to, for instance, grant my ballista turret advantage on its attacks?
dnd-5e familiars unearthed-arcana artificer helping
$endgroup$
I am playing in a campaign as a level 4 Artillerist artificer from the May 2019 UA. I am thinking of taking Magic Initiate (wizard) as my feat, and learning the find familiar spell with it. I am curious about one thing in particular.
The plan right now is to have the familiar take the form of a weasel/rat that will ride on my turret's back. Would the familiar be able to take the Help action to, for instance, grant my ballista turret advantage on its attacks?
dnd-5e familiars unearthed-arcana artificer helping
dnd-5e familiars unearthed-arcana artificer helping
edited Aug 7 at 21:59
V2Blast♦
33.7k5 gold badges123 silver badges211 bronze badges
33.7k5 gold badges123 silver badges211 bronze badges
asked Aug 7 at 16:26
Ryan GressRyan Gress
1154 bronze badges
1154 bronze badges
$begingroup$
Related: Can a familiar use a Help action to grant advantage on an attack to a near by ally?
$endgroup$
– Sdjz
Aug 7 at 16:42
add a comment |
$begingroup$
Related: Can a familiar use a Help action to grant advantage on an attack to a near by ally?
$endgroup$
– Sdjz
Aug 7 at 16:42
$begingroup$
Related: Can a familiar use a Help action to grant advantage on an attack to a near by ally?
$endgroup$
– Sdjz
Aug 7 at 16:42
$begingroup$
Related: Can a familiar use a Help action to grant advantage on an attack to a near by ally?
$endgroup$
– Sdjz
Aug 7 at 16:42
add a comment |
1 Answer
1
active
oldest
votes
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A creature can't Help a turret
The Help action states it is used to aid creatures (emphasis mine):
Alternatively, you can aid a friendly creature in attacking a creature within 5 feet of you.
And the artificer turret is not considered a creature, but an object:
The turret is a magical object that occupies its space and that has crablike legs.
Being an object and not a creature, the turret does not interact or benefit from anything only related to creatures. Therefore, the help action can't be used to aid a turret1.
Another issue with your plan, even if the DM in your game chooses to ignore this limitation is that you want the familiar to ride on your turret. However, the familiar needs to be within 5 feet of the intended target to take the Help action.
1. As noted by NautArch, the turret also does not have access to general actions that creatures have, such as benefiting from opportunity attacks (see this Q/A)
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I was afraid of this! I knew of the limitation for being within melee range, but I wasn't sure if the turret could be considered a creature. This is mostly for flavor anyway. Thanks!
$endgroup$
– Ryan Gress
Aug 7 at 16:42
$begingroup$
@RyanGress For what it's worth, your attacks deal more damage than the turret's, so you would generally prefer to help yourself or another PC.
$endgroup$
– Ryan Thompson
Aug 7 at 19:08
add a comment |
Your Answer
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1 Answer
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1 Answer
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$begingroup$
A creature can't Help a turret
The Help action states it is used to aid creatures (emphasis mine):
Alternatively, you can aid a friendly creature in attacking a creature within 5 feet of you.
And the artificer turret is not considered a creature, but an object:
The turret is a magical object that occupies its space and that has crablike legs.
Being an object and not a creature, the turret does not interact or benefit from anything only related to creatures. Therefore, the help action can't be used to aid a turret1.
Another issue with your plan, even if the DM in your game chooses to ignore this limitation is that you want the familiar to ride on your turret. However, the familiar needs to be within 5 feet of the intended target to take the Help action.
1. As noted by NautArch, the turret also does not have access to general actions that creatures have, such as benefiting from opportunity attacks (see this Q/A)
$endgroup$
$begingroup$
I was afraid of this! I knew of the limitation for being within melee range, but I wasn't sure if the turret could be considered a creature. This is mostly for flavor anyway. Thanks!
$endgroup$
– Ryan Gress
Aug 7 at 16:42
$begingroup$
@RyanGress For what it's worth, your attacks deal more damage than the turret's, so you would generally prefer to help yourself or another PC.
$endgroup$
– Ryan Thompson
Aug 7 at 19:08
add a comment |
$begingroup$
A creature can't Help a turret
The Help action states it is used to aid creatures (emphasis mine):
Alternatively, you can aid a friendly creature in attacking a creature within 5 feet of you.
And the artificer turret is not considered a creature, but an object:
The turret is a magical object that occupies its space and that has crablike legs.
Being an object and not a creature, the turret does not interact or benefit from anything only related to creatures. Therefore, the help action can't be used to aid a turret1.
Another issue with your plan, even if the DM in your game chooses to ignore this limitation is that you want the familiar to ride on your turret. However, the familiar needs to be within 5 feet of the intended target to take the Help action.
1. As noted by NautArch, the turret also does not have access to general actions that creatures have, such as benefiting from opportunity attacks (see this Q/A)
$endgroup$
$begingroup$
I was afraid of this! I knew of the limitation for being within melee range, but I wasn't sure if the turret could be considered a creature. This is mostly for flavor anyway. Thanks!
$endgroup$
– Ryan Gress
Aug 7 at 16:42
$begingroup$
@RyanGress For what it's worth, your attacks deal more damage than the turret's, so you would generally prefer to help yourself or another PC.
$endgroup$
– Ryan Thompson
Aug 7 at 19:08
add a comment |
$begingroup$
A creature can't Help a turret
The Help action states it is used to aid creatures (emphasis mine):
Alternatively, you can aid a friendly creature in attacking a creature within 5 feet of you.
And the artificer turret is not considered a creature, but an object:
The turret is a magical object that occupies its space and that has crablike legs.
Being an object and not a creature, the turret does not interact or benefit from anything only related to creatures. Therefore, the help action can't be used to aid a turret1.
Another issue with your plan, even if the DM in your game chooses to ignore this limitation is that you want the familiar to ride on your turret. However, the familiar needs to be within 5 feet of the intended target to take the Help action.
1. As noted by NautArch, the turret also does not have access to general actions that creatures have, such as benefiting from opportunity attacks (see this Q/A)
$endgroup$
A creature can't Help a turret
The Help action states it is used to aid creatures (emphasis mine):
Alternatively, you can aid a friendly creature in attacking a creature within 5 feet of you.
And the artificer turret is not considered a creature, but an object:
The turret is a magical object that occupies its space and that has crablike legs.
Being an object and not a creature, the turret does not interact or benefit from anything only related to creatures. Therefore, the help action can't be used to aid a turret1.
Another issue with your plan, even if the DM in your game chooses to ignore this limitation is that you want the familiar to ride on your turret. However, the familiar needs to be within 5 feet of the intended target to take the Help action.
1. As noted by NautArch, the turret also does not have access to general actions that creatures have, such as benefiting from opportunity attacks (see this Q/A)
edited Aug 7 at 18:38
answered Aug 7 at 16:31
SdjzSdjz
23.1k6 gold badges112 silver badges170 bronze badges
23.1k6 gold badges112 silver badges170 bronze badges
$begingroup$
I was afraid of this! I knew of the limitation for being within melee range, but I wasn't sure if the turret could be considered a creature. This is mostly for flavor anyway. Thanks!
$endgroup$
– Ryan Gress
Aug 7 at 16:42
$begingroup$
@RyanGress For what it's worth, your attacks deal more damage than the turret's, so you would generally prefer to help yourself or another PC.
$endgroup$
– Ryan Thompson
Aug 7 at 19:08
add a comment |
$begingroup$
I was afraid of this! I knew of the limitation for being within melee range, but I wasn't sure if the turret could be considered a creature. This is mostly for flavor anyway. Thanks!
$endgroup$
– Ryan Gress
Aug 7 at 16:42
$begingroup$
@RyanGress For what it's worth, your attacks deal more damage than the turret's, so you would generally prefer to help yourself or another PC.
$endgroup$
– Ryan Thompson
Aug 7 at 19:08
$begingroup$
I was afraid of this! I knew of the limitation for being within melee range, but I wasn't sure if the turret could be considered a creature. This is mostly for flavor anyway. Thanks!
$endgroup$
– Ryan Gress
Aug 7 at 16:42
$begingroup$
I was afraid of this! I knew of the limitation for being within melee range, but I wasn't sure if the turret could be considered a creature. This is mostly for flavor anyway. Thanks!
$endgroup$
– Ryan Gress
Aug 7 at 16:42
$begingroup$
@RyanGress For what it's worth, your attacks deal more damage than the turret's, so you would generally prefer to help yourself or another PC.
$endgroup$
– Ryan Thompson
Aug 7 at 19:08
$begingroup$
@RyanGress For what it's worth, your attacks deal more damage than the turret's, so you would generally prefer to help yourself or another PC.
$endgroup$
– Ryan Thompson
Aug 7 at 19:08
add a comment |
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Related: Can a familiar use a Help action to grant advantage on an attack to a near by ally?
$endgroup$
– Sdjz
Aug 7 at 16:42