When is the Circle of Dreams druid's Walker in Dreams feature used?How many short rests can you take per day?How does Overchannel work with Cantrips?Is creating a custom land circle for the Land Druid making him too versatile?When is entropic ward considered “used”?If you finish a short rest while Wild Shaped, do you get both uses of Wild Shape back?Do grapple/shove/disarm attempts count as attacks for the Redemption paladin's Emissary of Redemption feature?Is this homebrew Circle of Flame druid subclass balanced with Circle of the Land druids?How does the UA Artificer's Arcane Armament feature interact with the Artillerist subclass's Wand Prototype feature?Does the second part of the Wild Magic sorcerer's Tides of Chaos feature allow it to bypass the limitation of once per long rest?Can the Shepherd druid's “Faithful Summons” feature be triggered by losing all HP in Wild Shape?How long does the Archfey warlock's Fey Presence feature last when used outside of combat?
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When is the Circle of Dreams druid's Walker in Dreams feature used?
How many short rests can you take per day?How does Overchannel work with Cantrips?Is creating a custom land circle for the Land Druid making him too versatile?When is entropic ward considered “used”?If you finish a short rest while Wild Shaped, do you get both uses of Wild Shape back?Do grapple/shove/disarm attempts count as attacks for the Redemption paladin's Emissary of Redemption feature?Is this homebrew Circle of Flame druid subclass balanced with Circle of the Land druids?How does the UA Artificer's Arcane Armament feature interact with the Artillerist subclass's Wand Prototype feature?Does the second part of the Wild Magic sorcerer's Tides of Chaos feature allow it to bypass the limitation of once per long rest?Can the Shepherd druid's “Faithful Summons” feature be triggered by losing all HP in Wild Shape?How long does the Archfey warlock's Fey Presence feature last when used outside of combat?
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The Druid Circle of Dreams gives, at 14th level, the Walker in Dreams feature (XGtE, p. 23). I'm unsure about when it is used. It states, "when you finish a short rest" and "once you use this feature, you can't use it again until you finish a long rest".
The game allows for two or three short rests (not sure exactly the number) between long rests. Do you pick one short rest and use the feature immediately after you finish it? Do you get to use it any time after you finish the short rest?
dnd-5e class-feature druid rests
$endgroup$
add a comment |
$begingroup$
The Druid Circle of Dreams gives, at 14th level, the Walker in Dreams feature (XGtE, p. 23). I'm unsure about when it is used. It states, "when you finish a short rest" and "once you use this feature, you can't use it again until you finish a long rest".
The game allows for two or three short rests (not sure exactly the number) between long rests. Do you pick one short rest and use the feature immediately after you finish it? Do you get to use it any time after you finish the short rest?
dnd-5e class-feature druid rests
$endgroup$
add a comment |
$begingroup$
The Druid Circle of Dreams gives, at 14th level, the Walker in Dreams feature (XGtE, p. 23). I'm unsure about when it is used. It states, "when you finish a short rest" and "once you use this feature, you can't use it again until you finish a long rest".
The game allows for two or three short rests (not sure exactly the number) between long rests. Do you pick one short rest and use the feature immediately after you finish it? Do you get to use it any time after you finish the short rest?
dnd-5e class-feature druid rests
$endgroup$
The Druid Circle of Dreams gives, at 14th level, the Walker in Dreams feature (XGtE, p. 23). I'm unsure about when it is used. It states, "when you finish a short rest" and "once you use this feature, you can't use it again until you finish a long rest".
The game allows for two or three short rests (not sure exactly the number) between long rests. Do you pick one short rest and use the feature immediately after you finish it? Do you get to use it any time after you finish the short rest?
dnd-5e class-feature druid rests
dnd-5e class-feature druid rests
edited Jul 19 at 1:23
V2Blast♦
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asked Jul 18 at 18:02
Eternallord66Eternallord66
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1 Answer
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$begingroup$
You choose whether to use it at the end of a short rest
Like you quoted, the timing for the ability is simply:
When you finish a short rest, you can cast one of the following spells
This means that each time you finish a short you can choose to use this feature (you don't need to plan ahead). However, once you choose to use it, you must wait until you finish a long rest before using it again. That's all there is to it.
As a small note, there is no hard limit on the number of short rests one can take between long rests. The DMG does state a typical number of rests:
Short Rests
In general, over the course of a full adventuring day, the party will likely need to take two short rests, about one-third and two-thirds of the way through the day.
But this is more of an observation and by no means a limitation. See this related Q/A that goes into more details on short rest limits.
$endgroup$
1
$begingroup$
@NautArch Arcane Recovery comes to mind
$endgroup$
– Sdjz
Jul 18 at 18:11
add a comment |
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1 Answer
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1 Answer
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$begingroup$
You choose whether to use it at the end of a short rest
Like you quoted, the timing for the ability is simply:
When you finish a short rest, you can cast one of the following spells
This means that each time you finish a short you can choose to use this feature (you don't need to plan ahead). However, once you choose to use it, you must wait until you finish a long rest before using it again. That's all there is to it.
As a small note, there is no hard limit on the number of short rests one can take between long rests. The DMG does state a typical number of rests:
Short Rests
In general, over the course of a full adventuring day, the party will likely need to take two short rests, about one-third and two-thirds of the way through the day.
But this is more of an observation and by no means a limitation. See this related Q/A that goes into more details on short rest limits.
$endgroup$
1
$begingroup$
@NautArch Arcane Recovery comes to mind
$endgroup$
– Sdjz
Jul 18 at 18:11
add a comment |
$begingroup$
You choose whether to use it at the end of a short rest
Like you quoted, the timing for the ability is simply:
When you finish a short rest, you can cast one of the following spells
This means that each time you finish a short you can choose to use this feature (you don't need to plan ahead). However, once you choose to use it, you must wait until you finish a long rest before using it again. That's all there is to it.
As a small note, there is no hard limit on the number of short rests one can take between long rests. The DMG does state a typical number of rests:
Short Rests
In general, over the course of a full adventuring day, the party will likely need to take two short rests, about one-third and two-thirds of the way through the day.
But this is more of an observation and by no means a limitation. See this related Q/A that goes into more details on short rest limits.
$endgroup$
1
$begingroup$
@NautArch Arcane Recovery comes to mind
$endgroup$
– Sdjz
Jul 18 at 18:11
add a comment |
$begingroup$
You choose whether to use it at the end of a short rest
Like you quoted, the timing for the ability is simply:
When you finish a short rest, you can cast one of the following spells
This means that each time you finish a short you can choose to use this feature (you don't need to plan ahead). However, once you choose to use it, you must wait until you finish a long rest before using it again. That's all there is to it.
As a small note, there is no hard limit on the number of short rests one can take between long rests. The DMG does state a typical number of rests:
Short Rests
In general, over the course of a full adventuring day, the party will likely need to take two short rests, about one-third and two-thirds of the way through the day.
But this is more of an observation and by no means a limitation. See this related Q/A that goes into more details on short rest limits.
$endgroup$
You choose whether to use it at the end of a short rest
Like you quoted, the timing for the ability is simply:
When you finish a short rest, you can cast one of the following spells
This means that each time you finish a short you can choose to use this feature (you don't need to plan ahead). However, once you choose to use it, you must wait until you finish a long rest before using it again. That's all there is to it.
As a small note, there is no hard limit on the number of short rests one can take between long rests. The DMG does state a typical number of rests:
Short Rests
In general, over the course of a full adventuring day, the party will likely need to take two short rests, about one-third and two-thirds of the way through the day.
But this is more of an observation and by no means a limitation. See this related Q/A that goes into more details on short rest limits.
edited Jul 18 at 18:24
answered Jul 18 at 18:07
SdjzSdjz
21k6 gold badges104 silver badges161 bronze badges
21k6 gold badges104 silver badges161 bronze badges
1
$begingroup$
@NautArch Arcane Recovery comes to mind
$endgroup$
– Sdjz
Jul 18 at 18:11
add a comment |
1
$begingroup$
@NautArch Arcane Recovery comes to mind
$endgroup$
– Sdjz
Jul 18 at 18:11
1
1
$begingroup$
@NautArch Arcane Recovery comes to mind
$endgroup$
– Sdjz
Jul 18 at 18:11
$begingroup$
@NautArch Arcane Recovery comes to mind
$endgroup$
– Sdjz
Jul 18 at 18:11
add a comment |
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