Drawing complex inscribed and circumscribed polygons in TikZDrawing a complex figure in TikzTikZ/ERD: node (=Entity) label on the insideDrawing polygonspolygons side by sideLine up nested tikz enviroments or how to get rid of themdrawing complex tree with tikzPolygons one beside anotherdrawing a line at the intersection of polygons?Making inscribed and circumscribed polygons

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Drawing complex inscribed and circumscribed polygons in TikZ


Drawing a complex figure in TikzTikZ/ERD: node (=Entity) label on the insideDrawing polygonspolygons side by sideLine up nested tikz enviroments or how to get rid of themdrawing complex tree with tikzPolygons one beside anotherdrawing a line at the intersection of polygons?Making inscribed and circumscribed polygons






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








3















I'm creating Traveller TNE character and ship sheets for my campaign and decided I could use this as a TikZ learning opportunity. However, the heading display seems to exceed my current level of skill. Specifically, I can't seem to come up with good ideas on drawing the three inner hexagons and the square labels on the outer dodecagon:



enter image description here



My current code so far is



documentclassstandalone
usepackagetikz
usetikzlibrarycalc,shapes.geometric
begindocument
begintikzpicture
node[draw,minimum size=5cm,regular polygon,regular polygon sides=12] (a) ;
draw ($(a.corner 2)!0.5!(a.corner 3)$) -- ($(a.corner 1)!0.5!(a.corner 12)$);
draw ($(a.corner 1)!0.5!(a.corner 12)$) -- ($(a.corner 10)!0.5!(a.corner 11)$);
draw ($(a.corner 10)!0.5!(a.corner 11)$) -- ($(a.corner 8)!0.5!(a.corner 9)$);
draw ($(a.corner 8)!0.5!(a.corner 9)$) -- ($(a.corner 6)!0.5!(a.corner 7)$);
draw ($(a.corner 6)!0.5!(a.corner 7)$) -- ($(a.corner 4)!0.5!(a.corner 5)$);
draw ($(a.corner 4)!0.5!(a.corner 5)$) -- ($(a.corner 2)!0.5!(a.corner 3)$);
endtikzpicture
enddocument


I'd be grateful for tips towards the correct result. TIA.










share|improve this question
































    3















    I'm creating Traveller TNE character and ship sheets for my campaign and decided I could use this as a TikZ learning opportunity. However, the heading display seems to exceed my current level of skill. Specifically, I can't seem to come up with good ideas on drawing the three inner hexagons and the square labels on the outer dodecagon:



    enter image description here



    My current code so far is



    documentclassstandalone
    usepackagetikz
    usetikzlibrarycalc,shapes.geometric
    begindocument
    begintikzpicture
    node[draw,minimum size=5cm,regular polygon,regular polygon sides=12] (a) ;
    draw ($(a.corner 2)!0.5!(a.corner 3)$) -- ($(a.corner 1)!0.5!(a.corner 12)$);
    draw ($(a.corner 1)!0.5!(a.corner 12)$) -- ($(a.corner 10)!0.5!(a.corner 11)$);
    draw ($(a.corner 10)!0.5!(a.corner 11)$) -- ($(a.corner 8)!0.5!(a.corner 9)$);
    draw ($(a.corner 8)!0.5!(a.corner 9)$) -- ($(a.corner 6)!0.5!(a.corner 7)$);
    draw ($(a.corner 6)!0.5!(a.corner 7)$) -- ($(a.corner 4)!0.5!(a.corner 5)$);
    draw ($(a.corner 4)!0.5!(a.corner 5)$) -- ($(a.corner 2)!0.5!(a.corner 3)$);
    endtikzpicture
    enddocument


    I'd be grateful for tips towards the correct result. TIA.










    share|improve this question




























      3












      3








      3








      I'm creating Traveller TNE character and ship sheets for my campaign and decided I could use this as a TikZ learning opportunity. However, the heading display seems to exceed my current level of skill. Specifically, I can't seem to come up with good ideas on drawing the three inner hexagons and the square labels on the outer dodecagon:



      enter image description here



      My current code so far is



      documentclassstandalone
      usepackagetikz
      usetikzlibrarycalc,shapes.geometric
      begindocument
      begintikzpicture
      node[draw,minimum size=5cm,regular polygon,regular polygon sides=12] (a) ;
      draw ($(a.corner 2)!0.5!(a.corner 3)$) -- ($(a.corner 1)!0.5!(a.corner 12)$);
      draw ($(a.corner 1)!0.5!(a.corner 12)$) -- ($(a.corner 10)!0.5!(a.corner 11)$);
      draw ($(a.corner 10)!0.5!(a.corner 11)$) -- ($(a.corner 8)!0.5!(a.corner 9)$);
      draw ($(a.corner 8)!0.5!(a.corner 9)$) -- ($(a.corner 6)!0.5!(a.corner 7)$);
      draw ($(a.corner 6)!0.5!(a.corner 7)$) -- ($(a.corner 4)!0.5!(a.corner 5)$);
      draw ($(a.corner 4)!0.5!(a.corner 5)$) -- ($(a.corner 2)!0.5!(a.corner 3)$);
      endtikzpicture
      enddocument


      I'd be grateful for tips towards the correct result. TIA.










      share|improve this question
















      I'm creating Traveller TNE character and ship sheets for my campaign and decided I could use this as a TikZ learning opportunity. However, the heading display seems to exceed my current level of skill. Specifically, I can't seem to come up with good ideas on drawing the three inner hexagons and the square labels on the outer dodecagon:



      enter image description here



      My current code so far is



      documentclassstandalone
      usepackagetikz
      usetikzlibrarycalc,shapes.geometric
      begindocument
      begintikzpicture
      node[draw,minimum size=5cm,regular polygon,regular polygon sides=12] (a) ;
      draw ($(a.corner 2)!0.5!(a.corner 3)$) -- ($(a.corner 1)!0.5!(a.corner 12)$);
      draw ($(a.corner 1)!0.5!(a.corner 12)$) -- ($(a.corner 10)!0.5!(a.corner 11)$);
      draw ($(a.corner 10)!0.5!(a.corner 11)$) -- ($(a.corner 8)!0.5!(a.corner 9)$);
      draw ($(a.corner 8)!0.5!(a.corner 9)$) -- ($(a.corner 6)!0.5!(a.corner 7)$);
      draw ($(a.corner 6)!0.5!(a.corner 7)$) -- ($(a.corner 4)!0.5!(a.corner 5)$);
      draw ($(a.corner 4)!0.5!(a.corner 5)$) -- ($(a.corner 2)!0.5!(a.corner 3)$);
      endtikzpicture
      enddocument


      I'd be grateful for tips towards the correct result. TIA.







      tikz-pgf polygon






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Aug 11 at 7:56







      Arets Paeglis

















      asked Aug 10 at 10:55









      Arets PaeglisArets Paeglis

      1306 bronze badges




      1306 bronze badges























          2 Answers
          2






          active

          oldest

          votes


















          8















          Much of manual placement which might be coded prettier, but the following comes close to your picture (some font mismatches because I was too lazy to search for a font matching the numbers are apparent):



          documentclass[border=3.14]standalone
          usepackagetikz
          usetikzlibraryshapes.geometric

          begindocument
          begintikzpicture
          draw[fill=gray!50,thick] (-4.5,-4.5) rectangle (4.5,4.5);
          node[anchor=north, font=sffamilybfseries] at (0,4.5) Heading Display;
          node[fill,draw, minimum size=5cm, shape=regular polygon, regular polygon
          sides=6] (black) ;
          node[fill=white, draw, minimum size=2.1cm, shape=regular polygon,
          regular polygon sides=6, rotate=30] at(-90:1.05cm) (innerB) ;
          node[fill=white, draw, minimum size=2.1cm, shape=regular polygon,
          regular polygon sides=6, rotate=30] at(30:1.05cm) (innerR) ;
          node[fill=white, draw, minimum size=2.1cm, shape=regular polygon,
          regular polygon sides=6, rotate=30] at(150:1.05cm) (innerL) ;
          node[anchor=north, font=colorwhitesffamilyfootnotesize, inner sep=5pt]
          at (black.north) NEXT HEX;
          beginscope[shift=(innerB),x=3mm, y=3mm]
          filldraw (-.75,-1) -- (.75,-1) -- (0,1) -- cycle;
          node[anchor=south, font=sffamilybfseriestiny] at(0,1) CURRENT;
          node[anchor=north, font=sffamilybfseriestiny] at(0,-1) HEX;
          endscope
          foreach[count=n]x in 30,60,...,360

          beginscope[shift=(90-x:3.2cm),rotate=-x]
          draw[fill=white,thick]
          (-.5,-.5) -- (-.5,.5) -- (.5,.5) -- (.5,-.5) -- cycle;
          draw[thick]
          (-.3,-.4) -- ++(0,.5) -- ++(-.1,0) -- ++(.4,.3) -- ++(.4,-.3)
          -- ++(-.1,0) -- ++(0,-.5) -- cycle
          ;
          endscope
          path (90-x:3.2cm) node n;

          endtikzpicture
          enddocument


          enter image description here






          share|improve this answer

























          • -1 for being too lazy :P

            – koleygr
            Aug 10 at 11:45











          • Also the lower "HEADING DISPLAY" is missing, because I was too lazy to load an outline font (there are outline versions of computer modern available at CTAN).

            – Skillmon
            Aug 10 at 11:48












          • You did a nice job! I like it and I don't think that the font is something that makes your job less important for the OP.

            – koleygr
            Aug 10 at 11:51











          • @koleygr I know that you weren't serious, nor downvoted. I just wanted to give reason why it doesn't look perfect :)

            – Skillmon
            Aug 10 at 12:02











          • Thank you! This pretty much solves it to the point where I can take and customise it further. The font choice is not an issue here anyway.

            – Arets Paeglis
            Aug 10 at 12:28


















          5















          Everything has been calculated according to the known dimensions of the regular 6- and 12-sided polygons.
          The radius is a defined variable that can be modified to enlarge or reduce the figure. defrayon2.5cm



          The arrows are now centered in the squares without touching their sides.



          screenshot



          documentclass[tikz,border=5mm]standalone

          usetikzlibrarycalc,shapes
          begindocument
          defrayon2.5cm
          begintikzpicture[every label/.style=draw,minimum size=1cm]
          node[draw,minimum size=2*rayon,regular polygon,regular polygon sides=6,fill=black] (a) ;
          node[circle,minimum size=rayon * 2](b);
          node[circle,minimum size=rayon*2+sqrt(2-sqrt(3))*rayon](c);
          coordinate (i1) at ($(a.side 1)!.5!(a.side 5)$);
          coordinate (i2) at ($(a.side 1)!.5!(a.side 3)$);
          coordinate (i3) at ($(a.side 3)!.5!(a.side 5)$);
          node[draw,minimum size=sqrt(3)/2*rayon,regular polygon,regular polygon sides=6,rotate=30,fill=white]at(i1);
          node[draw,minimum size=sqrt(3)/2*rayon,regular polygon,regular polygon sides=6,rotate=30,fill=white]at(i2);
          node[draw,minimum size=sqrt(3)/2*rayon,regular polygon,regular polygon sides=6,rotate=30,fill=white]at(i3);
          beginscope[every label/.style=single arrow,draw,minimum size=sqrt(2-sqrt(3))*rayon-10pt]
          foreach a [count=n] in 60,30,...,-270
          node[draw,minimum size=sqrt(2-sqrt(3))*rayon,anchor=west,rotate=a,label=[anchor=west,shift=(a:5pt),rotate=a]west:phantom11] at (b.a);
          node at (c.a)n;

          endscope

          endtikzpicture
          enddocument





          share|improve this answer





























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            2 Answers
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            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

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            active

            oldest

            votes









            8















            Much of manual placement which might be coded prettier, but the following comes close to your picture (some font mismatches because I was too lazy to search for a font matching the numbers are apparent):



            documentclass[border=3.14]standalone
            usepackagetikz
            usetikzlibraryshapes.geometric

            begindocument
            begintikzpicture
            draw[fill=gray!50,thick] (-4.5,-4.5) rectangle (4.5,4.5);
            node[anchor=north, font=sffamilybfseries] at (0,4.5) Heading Display;
            node[fill,draw, minimum size=5cm, shape=regular polygon, regular polygon
            sides=6] (black) ;
            node[fill=white, draw, minimum size=2.1cm, shape=regular polygon,
            regular polygon sides=6, rotate=30] at(-90:1.05cm) (innerB) ;
            node[fill=white, draw, minimum size=2.1cm, shape=regular polygon,
            regular polygon sides=6, rotate=30] at(30:1.05cm) (innerR) ;
            node[fill=white, draw, minimum size=2.1cm, shape=regular polygon,
            regular polygon sides=6, rotate=30] at(150:1.05cm) (innerL) ;
            node[anchor=north, font=colorwhitesffamilyfootnotesize, inner sep=5pt]
            at (black.north) NEXT HEX;
            beginscope[shift=(innerB),x=3mm, y=3mm]
            filldraw (-.75,-1) -- (.75,-1) -- (0,1) -- cycle;
            node[anchor=south, font=sffamilybfseriestiny] at(0,1) CURRENT;
            node[anchor=north, font=sffamilybfseriestiny] at(0,-1) HEX;
            endscope
            foreach[count=n]x in 30,60,...,360

            beginscope[shift=(90-x:3.2cm),rotate=-x]
            draw[fill=white,thick]
            (-.5,-.5) -- (-.5,.5) -- (.5,.5) -- (.5,-.5) -- cycle;
            draw[thick]
            (-.3,-.4) -- ++(0,.5) -- ++(-.1,0) -- ++(.4,.3) -- ++(.4,-.3)
            -- ++(-.1,0) -- ++(0,-.5) -- cycle
            ;
            endscope
            path (90-x:3.2cm) node n;

            endtikzpicture
            enddocument


            enter image description here






            share|improve this answer

























            • -1 for being too lazy :P

              – koleygr
              Aug 10 at 11:45











            • Also the lower "HEADING DISPLAY" is missing, because I was too lazy to load an outline font (there are outline versions of computer modern available at CTAN).

              – Skillmon
              Aug 10 at 11:48












            • You did a nice job! I like it and I don't think that the font is something that makes your job less important for the OP.

              – koleygr
              Aug 10 at 11:51











            • @koleygr I know that you weren't serious, nor downvoted. I just wanted to give reason why it doesn't look perfect :)

              – Skillmon
              Aug 10 at 12:02











            • Thank you! This pretty much solves it to the point where I can take and customise it further. The font choice is not an issue here anyway.

              – Arets Paeglis
              Aug 10 at 12:28















            8















            Much of manual placement which might be coded prettier, but the following comes close to your picture (some font mismatches because I was too lazy to search for a font matching the numbers are apparent):



            documentclass[border=3.14]standalone
            usepackagetikz
            usetikzlibraryshapes.geometric

            begindocument
            begintikzpicture
            draw[fill=gray!50,thick] (-4.5,-4.5) rectangle (4.5,4.5);
            node[anchor=north, font=sffamilybfseries] at (0,4.5) Heading Display;
            node[fill,draw, minimum size=5cm, shape=regular polygon, regular polygon
            sides=6] (black) ;
            node[fill=white, draw, minimum size=2.1cm, shape=regular polygon,
            regular polygon sides=6, rotate=30] at(-90:1.05cm) (innerB) ;
            node[fill=white, draw, minimum size=2.1cm, shape=regular polygon,
            regular polygon sides=6, rotate=30] at(30:1.05cm) (innerR) ;
            node[fill=white, draw, minimum size=2.1cm, shape=regular polygon,
            regular polygon sides=6, rotate=30] at(150:1.05cm) (innerL) ;
            node[anchor=north, font=colorwhitesffamilyfootnotesize, inner sep=5pt]
            at (black.north) NEXT HEX;
            beginscope[shift=(innerB),x=3mm, y=3mm]
            filldraw (-.75,-1) -- (.75,-1) -- (0,1) -- cycle;
            node[anchor=south, font=sffamilybfseriestiny] at(0,1) CURRENT;
            node[anchor=north, font=sffamilybfseriestiny] at(0,-1) HEX;
            endscope
            foreach[count=n]x in 30,60,...,360

            beginscope[shift=(90-x:3.2cm),rotate=-x]
            draw[fill=white,thick]
            (-.5,-.5) -- (-.5,.5) -- (.5,.5) -- (.5,-.5) -- cycle;
            draw[thick]
            (-.3,-.4) -- ++(0,.5) -- ++(-.1,0) -- ++(.4,.3) -- ++(.4,-.3)
            -- ++(-.1,0) -- ++(0,-.5) -- cycle
            ;
            endscope
            path (90-x:3.2cm) node n;

            endtikzpicture
            enddocument


            enter image description here






            share|improve this answer

























            • -1 for being too lazy :P

              – koleygr
              Aug 10 at 11:45











            • Also the lower "HEADING DISPLAY" is missing, because I was too lazy to load an outline font (there are outline versions of computer modern available at CTAN).

              – Skillmon
              Aug 10 at 11:48












            • You did a nice job! I like it and I don't think that the font is something that makes your job less important for the OP.

              – koleygr
              Aug 10 at 11:51











            • @koleygr I know that you weren't serious, nor downvoted. I just wanted to give reason why it doesn't look perfect :)

              – Skillmon
              Aug 10 at 12:02











            • Thank you! This pretty much solves it to the point where I can take and customise it further. The font choice is not an issue here anyway.

              – Arets Paeglis
              Aug 10 at 12:28













            8














            8










            8









            Much of manual placement which might be coded prettier, but the following comes close to your picture (some font mismatches because I was too lazy to search for a font matching the numbers are apparent):



            documentclass[border=3.14]standalone
            usepackagetikz
            usetikzlibraryshapes.geometric

            begindocument
            begintikzpicture
            draw[fill=gray!50,thick] (-4.5,-4.5) rectangle (4.5,4.5);
            node[anchor=north, font=sffamilybfseries] at (0,4.5) Heading Display;
            node[fill,draw, minimum size=5cm, shape=regular polygon, regular polygon
            sides=6] (black) ;
            node[fill=white, draw, minimum size=2.1cm, shape=regular polygon,
            regular polygon sides=6, rotate=30] at(-90:1.05cm) (innerB) ;
            node[fill=white, draw, minimum size=2.1cm, shape=regular polygon,
            regular polygon sides=6, rotate=30] at(30:1.05cm) (innerR) ;
            node[fill=white, draw, minimum size=2.1cm, shape=regular polygon,
            regular polygon sides=6, rotate=30] at(150:1.05cm) (innerL) ;
            node[anchor=north, font=colorwhitesffamilyfootnotesize, inner sep=5pt]
            at (black.north) NEXT HEX;
            beginscope[shift=(innerB),x=3mm, y=3mm]
            filldraw (-.75,-1) -- (.75,-1) -- (0,1) -- cycle;
            node[anchor=south, font=sffamilybfseriestiny] at(0,1) CURRENT;
            node[anchor=north, font=sffamilybfseriestiny] at(0,-1) HEX;
            endscope
            foreach[count=n]x in 30,60,...,360

            beginscope[shift=(90-x:3.2cm),rotate=-x]
            draw[fill=white,thick]
            (-.5,-.5) -- (-.5,.5) -- (.5,.5) -- (.5,-.5) -- cycle;
            draw[thick]
            (-.3,-.4) -- ++(0,.5) -- ++(-.1,0) -- ++(.4,.3) -- ++(.4,-.3)
            -- ++(-.1,0) -- ++(0,-.5) -- cycle
            ;
            endscope
            path (90-x:3.2cm) node n;

            endtikzpicture
            enddocument


            enter image description here






            share|improve this answer













            Much of manual placement which might be coded prettier, but the following comes close to your picture (some font mismatches because I was too lazy to search for a font matching the numbers are apparent):



            documentclass[border=3.14]standalone
            usepackagetikz
            usetikzlibraryshapes.geometric

            begindocument
            begintikzpicture
            draw[fill=gray!50,thick] (-4.5,-4.5) rectangle (4.5,4.5);
            node[anchor=north, font=sffamilybfseries] at (0,4.5) Heading Display;
            node[fill,draw, minimum size=5cm, shape=regular polygon, regular polygon
            sides=6] (black) ;
            node[fill=white, draw, minimum size=2.1cm, shape=regular polygon,
            regular polygon sides=6, rotate=30] at(-90:1.05cm) (innerB) ;
            node[fill=white, draw, minimum size=2.1cm, shape=regular polygon,
            regular polygon sides=6, rotate=30] at(30:1.05cm) (innerR) ;
            node[fill=white, draw, minimum size=2.1cm, shape=regular polygon,
            regular polygon sides=6, rotate=30] at(150:1.05cm) (innerL) ;
            node[anchor=north, font=colorwhitesffamilyfootnotesize, inner sep=5pt]
            at (black.north) NEXT HEX;
            beginscope[shift=(innerB),x=3mm, y=3mm]
            filldraw (-.75,-1) -- (.75,-1) -- (0,1) -- cycle;
            node[anchor=south, font=sffamilybfseriestiny] at(0,1) CURRENT;
            node[anchor=north, font=sffamilybfseriestiny] at(0,-1) HEX;
            endscope
            foreach[count=n]x in 30,60,...,360

            beginscope[shift=(90-x:3.2cm),rotate=-x]
            draw[fill=white,thick]
            (-.5,-.5) -- (-.5,.5) -- (.5,.5) -- (.5,-.5) -- cycle;
            draw[thick]
            (-.3,-.4) -- ++(0,.5) -- ++(-.1,0) -- ++(.4,.3) -- ++(.4,-.3)
            -- ++(-.1,0) -- ++(0,-.5) -- cycle
            ;
            endscope
            path (90-x:3.2cm) node n;

            endtikzpicture
            enddocument


            enter image description here







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered Aug 10 at 11:42









            SkillmonSkillmon

            27.7k1 gold badge28 silver badges57 bronze badges




            27.7k1 gold badge28 silver badges57 bronze badges















            • -1 for being too lazy :P

              – koleygr
              Aug 10 at 11:45











            • Also the lower "HEADING DISPLAY" is missing, because I was too lazy to load an outline font (there are outline versions of computer modern available at CTAN).

              – Skillmon
              Aug 10 at 11:48












            • You did a nice job! I like it and I don't think that the font is something that makes your job less important for the OP.

              – koleygr
              Aug 10 at 11:51











            • @koleygr I know that you weren't serious, nor downvoted. I just wanted to give reason why it doesn't look perfect :)

              – Skillmon
              Aug 10 at 12:02











            • Thank you! This pretty much solves it to the point where I can take and customise it further. The font choice is not an issue here anyway.

              – Arets Paeglis
              Aug 10 at 12:28

















            • -1 for being too lazy :P

              – koleygr
              Aug 10 at 11:45











            • Also the lower "HEADING DISPLAY" is missing, because I was too lazy to load an outline font (there are outline versions of computer modern available at CTAN).

              – Skillmon
              Aug 10 at 11:48












            • You did a nice job! I like it and I don't think that the font is something that makes your job less important for the OP.

              – koleygr
              Aug 10 at 11:51











            • @koleygr I know that you weren't serious, nor downvoted. I just wanted to give reason why it doesn't look perfect :)

              – Skillmon
              Aug 10 at 12:02











            • Thank you! This pretty much solves it to the point where I can take and customise it further. The font choice is not an issue here anyway.

              – Arets Paeglis
              Aug 10 at 12:28
















            -1 for being too lazy :P

            – koleygr
            Aug 10 at 11:45





            -1 for being too lazy :P

            – koleygr
            Aug 10 at 11:45













            Also the lower "HEADING DISPLAY" is missing, because I was too lazy to load an outline font (there are outline versions of computer modern available at CTAN).

            – Skillmon
            Aug 10 at 11:48






            Also the lower "HEADING DISPLAY" is missing, because I was too lazy to load an outline font (there are outline versions of computer modern available at CTAN).

            – Skillmon
            Aug 10 at 11:48














            You did a nice job! I like it and I don't think that the font is something that makes your job less important for the OP.

            – koleygr
            Aug 10 at 11:51





            You did a nice job! I like it and I don't think that the font is something that makes your job less important for the OP.

            – koleygr
            Aug 10 at 11:51













            @koleygr I know that you weren't serious, nor downvoted. I just wanted to give reason why it doesn't look perfect :)

            – Skillmon
            Aug 10 at 12:02





            @koleygr I know that you weren't serious, nor downvoted. I just wanted to give reason why it doesn't look perfect :)

            – Skillmon
            Aug 10 at 12:02













            Thank you! This pretty much solves it to the point where I can take and customise it further. The font choice is not an issue here anyway.

            – Arets Paeglis
            Aug 10 at 12:28





            Thank you! This pretty much solves it to the point where I can take and customise it further. The font choice is not an issue here anyway.

            – Arets Paeglis
            Aug 10 at 12:28













            5















            Everything has been calculated according to the known dimensions of the regular 6- and 12-sided polygons.
            The radius is a defined variable that can be modified to enlarge or reduce the figure. defrayon2.5cm



            The arrows are now centered in the squares without touching their sides.



            screenshot



            documentclass[tikz,border=5mm]standalone

            usetikzlibrarycalc,shapes
            begindocument
            defrayon2.5cm
            begintikzpicture[every label/.style=draw,minimum size=1cm]
            node[draw,minimum size=2*rayon,regular polygon,regular polygon sides=6,fill=black] (a) ;
            node[circle,minimum size=rayon * 2](b);
            node[circle,minimum size=rayon*2+sqrt(2-sqrt(3))*rayon](c);
            coordinate (i1) at ($(a.side 1)!.5!(a.side 5)$);
            coordinate (i2) at ($(a.side 1)!.5!(a.side 3)$);
            coordinate (i3) at ($(a.side 3)!.5!(a.side 5)$);
            node[draw,minimum size=sqrt(3)/2*rayon,regular polygon,regular polygon sides=6,rotate=30,fill=white]at(i1);
            node[draw,minimum size=sqrt(3)/2*rayon,regular polygon,regular polygon sides=6,rotate=30,fill=white]at(i2);
            node[draw,minimum size=sqrt(3)/2*rayon,regular polygon,regular polygon sides=6,rotate=30,fill=white]at(i3);
            beginscope[every label/.style=single arrow,draw,minimum size=sqrt(2-sqrt(3))*rayon-10pt]
            foreach a [count=n] in 60,30,...,-270
            node[draw,minimum size=sqrt(2-sqrt(3))*rayon,anchor=west,rotate=a,label=[anchor=west,shift=(a:5pt),rotate=a]west:phantom11] at (b.a);
            node at (c.a)n;

            endscope

            endtikzpicture
            enddocument





            share|improve this answer































              5















              Everything has been calculated according to the known dimensions of the regular 6- and 12-sided polygons.
              The radius is a defined variable that can be modified to enlarge or reduce the figure. defrayon2.5cm



              The arrows are now centered in the squares without touching their sides.



              screenshot



              documentclass[tikz,border=5mm]standalone

              usetikzlibrarycalc,shapes
              begindocument
              defrayon2.5cm
              begintikzpicture[every label/.style=draw,minimum size=1cm]
              node[draw,minimum size=2*rayon,regular polygon,regular polygon sides=6,fill=black] (a) ;
              node[circle,minimum size=rayon * 2](b);
              node[circle,minimum size=rayon*2+sqrt(2-sqrt(3))*rayon](c);
              coordinate (i1) at ($(a.side 1)!.5!(a.side 5)$);
              coordinate (i2) at ($(a.side 1)!.5!(a.side 3)$);
              coordinate (i3) at ($(a.side 3)!.5!(a.side 5)$);
              node[draw,minimum size=sqrt(3)/2*rayon,regular polygon,regular polygon sides=6,rotate=30,fill=white]at(i1);
              node[draw,minimum size=sqrt(3)/2*rayon,regular polygon,regular polygon sides=6,rotate=30,fill=white]at(i2);
              node[draw,minimum size=sqrt(3)/2*rayon,regular polygon,regular polygon sides=6,rotate=30,fill=white]at(i3);
              beginscope[every label/.style=single arrow,draw,minimum size=sqrt(2-sqrt(3))*rayon-10pt]
              foreach a [count=n] in 60,30,...,-270
              node[draw,minimum size=sqrt(2-sqrt(3))*rayon,anchor=west,rotate=a,label=[anchor=west,shift=(a:5pt),rotate=a]west:phantom11] at (b.a);
              node at (c.a)n;

              endscope

              endtikzpicture
              enddocument





              share|improve this answer





























                5














                5










                5









                Everything has been calculated according to the known dimensions of the regular 6- and 12-sided polygons.
                The radius is a defined variable that can be modified to enlarge or reduce the figure. defrayon2.5cm



                The arrows are now centered in the squares without touching their sides.



                screenshot



                documentclass[tikz,border=5mm]standalone

                usetikzlibrarycalc,shapes
                begindocument
                defrayon2.5cm
                begintikzpicture[every label/.style=draw,minimum size=1cm]
                node[draw,minimum size=2*rayon,regular polygon,regular polygon sides=6,fill=black] (a) ;
                node[circle,minimum size=rayon * 2](b);
                node[circle,minimum size=rayon*2+sqrt(2-sqrt(3))*rayon](c);
                coordinate (i1) at ($(a.side 1)!.5!(a.side 5)$);
                coordinate (i2) at ($(a.side 1)!.5!(a.side 3)$);
                coordinate (i3) at ($(a.side 3)!.5!(a.side 5)$);
                node[draw,minimum size=sqrt(3)/2*rayon,regular polygon,regular polygon sides=6,rotate=30,fill=white]at(i1);
                node[draw,minimum size=sqrt(3)/2*rayon,regular polygon,regular polygon sides=6,rotate=30,fill=white]at(i2);
                node[draw,minimum size=sqrt(3)/2*rayon,regular polygon,regular polygon sides=6,rotate=30,fill=white]at(i3);
                beginscope[every label/.style=single arrow,draw,minimum size=sqrt(2-sqrt(3))*rayon-10pt]
                foreach a [count=n] in 60,30,...,-270
                node[draw,minimum size=sqrt(2-sqrt(3))*rayon,anchor=west,rotate=a,label=[anchor=west,shift=(a:5pt),rotate=a]west:phantom11] at (b.a);
                node at (c.a)n;

                endscope

                endtikzpicture
                enddocument





                share|improve this answer















                Everything has been calculated according to the known dimensions of the regular 6- and 12-sided polygons.
                The radius is a defined variable that can be modified to enlarge or reduce the figure. defrayon2.5cm



                The arrows are now centered in the squares without touching their sides.



                screenshot



                documentclass[tikz,border=5mm]standalone

                usetikzlibrarycalc,shapes
                begindocument
                defrayon2.5cm
                begintikzpicture[every label/.style=draw,minimum size=1cm]
                node[draw,minimum size=2*rayon,regular polygon,regular polygon sides=6,fill=black] (a) ;
                node[circle,minimum size=rayon * 2](b);
                node[circle,minimum size=rayon*2+sqrt(2-sqrt(3))*rayon](c);
                coordinate (i1) at ($(a.side 1)!.5!(a.side 5)$);
                coordinate (i2) at ($(a.side 1)!.5!(a.side 3)$);
                coordinate (i3) at ($(a.side 3)!.5!(a.side 5)$);
                node[draw,minimum size=sqrt(3)/2*rayon,regular polygon,regular polygon sides=6,rotate=30,fill=white]at(i1);
                node[draw,minimum size=sqrt(3)/2*rayon,regular polygon,regular polygon sides=6,rotate=30,fill=white]at(i2);
                node[draw,minimum size=sqrt(3)/2*rayon,regular polygon,regular polygon sides=6,rotate=30,fill=white]at(i3);
                beginscope[every label/.style=single arrow,draw,minimum size=sqrt(2-sqrt(3))*rayon-10pt]
                foreach a [count=n] in 60,30,...,-270
                node[draw,minimum size=sqrt(2-sqrt(3))*rayon,anchor=west,rotate=a,label=[anchor=west,shift=(a:5pt),rotate=a]west:phantom11] at (b.a);
                node at (c.a)n;

                endscope

                endtikzpicture
                enddocument






                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Aug 10 at 13:13

























                answered Aug 10 at 12:35









                AndréCAndréC

                12.4k2 gold badges17 silver badges53 bronze badges




                12.4k2 gold badges17 silver badges53 bronze badges






























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