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Why did I get only 5 points even though I won?


What's the chess website with the most correct online ratingTiebreaks in the Baku Chess OlympiadWhy doesn't FIDE recalculate ratings match after match?Suggestions for Newb in search of improving mid and end game strategyHow do top players move so fast?How to check mistakes, blunders and missed wins on Chess.com?






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4















I'm learning chess and I practice in the chess.com app. I don't understand how the winning points are calculated in every match.












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    4















    I'm learning chess and I practice in the chess.com app. I don't understand how the winning points are calculated in every match.












    share|improve this question




























      4












      4








      4


      1






      I'm learning chess and I practice in the chess.com app. I don't understand how the winning points are calculated in every match.












      share|improve this question
















      I'm learning chess and I practice in the chess.com app. I don't understand how the winning points are calculated in every match.









      rules rating online-chess






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      edited Aug 13 at 19:55









      Herb Wolfe

      2,2111 gold badge8 silver badges25 bronze badges




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      asked Aug 12 at 11:02









      carlcarl

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          1 Answer
          1






          active

          oldest

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          20















          Most chess sites use some variant of the Elo rating system



          If you have a much higher rating than your opponent, the expectation is that you will win. So if you do win, then we haven't gained that much information, so the change in rating for both you and your opponent will be small. If your opponent wins, there will be a much larger change in rating as their win was less expected.



          In your case, you have a rating of 775 and your opponent had a rating of 651. Since you have a much higher rating, winning didn't result in a large rating increase. If you had won against someone much higher rated than you, you would have experienced a much larger rating increase.



          Mathematically, the rating change of each player is calculated as some empirical constant (K, 32 is often used) multiplied by the difference between the actual score and the expected score of that player against the other. The expected score is calculated from the difference of the two ratings.






          share|improve this answer




















          • 6





            To add to this, in online chess players often get a "preliminary" rating before they've played many games, where rating gain/loss is amplified significantly until the player's played enough to get an "established" rating so to speak. After they have their established rating, the rating gain/loss from each game is not as dramatic as in the beginning. So if the original poster was wondering why he got more gain from wins in similar situations before, I would guess this would be the explanation.

            – Scounged
            Aug 12 at 20:14











          • @Scounged: We had some joke going on on a go server where they guy got to the highest possible rating while still preliminary. I suppose the same kind of horror could happen in chess when the guy wins against the top-rated players right off the bat.

            – Joshua
            Aug 12 at 22:22






          • 5





            Chess.com uses the Glicko system, which means there's not just some K constant - the amount your rating changes depends on the Rating Deviation (basically an indicator of how reliable a rating is) of both you and your opponent.

            – D M
            Aug 13 at 2:54






          • 4





            For those wondering, Glicko is like an improved version of Elo. For some values of improved.

            – Mast
            Aug 13 at 9:43






          • 1





            This answer would benefit from a brief explanation of what ELO is modeling. Namely, it is modeling relative skill level, based on the idea that when player A with rating n plays against player B with n - x, player A is expected to win y% of the time, for some x and y. (Original Elo uses x = 100 and y = 64, but other systems might use different values.)

            – Jasper
            Aug 13 at 14:41














          Your Answer








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          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          20















          Most chess sites use some variant of the Elo rating system



          If you have a much higher rating than your opponent, the expectation is that you will win. So if you do win, then we haven't gained that much information, so the change in rating for both you and your opponent will be small. If your opponent wins, there will be a much larger change in rating as their win was less expected.



          In your case, you have a rating of 775 and your opponent had a rating of 651. Since you have a much higher rating, winning didn't result in a large rating increase. If you had won against someone much higher rated than you, you would have experienced a much larger rating increase.



          Mathematically, the rating change of each player is calculated as some empirical constant (K, 32 is often used) multiplied by the difference between the actual score and the expected score of that player against the other. The expected score is calculated from the difference of the two ratings.






          share|improve this answer




















          • 6





            To add to this, in online chess players often get a "preliminary" rating before they've played many games, where rating gain/loss is amplified significantly until the player's played enough to get an "established" rating so to speak. After they have their established rating, the rating gain/loss from each game is not as dramatic as in the beginning. So if the original poster was wondering why he got more gain from wins in similar situations before, I would guess this would be the explanation.

            – Scounged
            Aug 12 at 20:14











          • @Scounged: We had some joke going on on a go server where they guy got to the highest possible rating while still preliminary. I suppose the same kind of horror could happen in chess when the guy wins against the top-rated players right off the bat.

            – Joshua
            Aug 12 at 22:22






          • 5





            Chess.com uses the Glicko system, which means there's not just some K constant - the amount your rating changes depends on the Rating Deviation (basically an indicator of how reliable a rating is) of both you and your opponent.

            – D M
            Aug 13 at 2:54






          • 4





            For those wondering, Glicko is like an improved version of Elo. For some values of improved.

            – Mast
            Aug 13 at 9:43






          • 1





            This answer would benefit from a brief explanation of what ELO is modeling. Namely, it is modeling relative skill level, based on the idea that when player A with rating n plays against player B with n - x, player A is expected to win y% of the time, for some x and y. (Original Elo uses x = 100 and y = 64, but other systems might use different values.)

            – Jasper
            Aug 13 at 14:41
















          20















          Most chess sites use some variant of the Elo rating system



          If you have a much higher rating than your opponent, the expectation is that you will win. So if you do win, then we haven't gained that much information, so the change in rating for both you and your opponent will be small. If your opponent wins, there will be a much larger change in rating as their win was less expected.



          In your case, you have a rating of 775 and your opponent had a rating of 651. Since you have a much higher rating, winning didn't result in a large rating increase. If you had won against someone much higher rated than you, you would have experienced a much larger rating increase.



          Mathematically, the rating change of each player is calculated as some empirical constant (K, 32 is often used) multiplied by the difference between the actual score and the expected score of that player against the other. The expected score is calculated from the difference of the two ratings.






          share|improve this answer




















          • 6





            To add to this, in online chess players often get a "preliminary" rating before they've played many games, where rating gain/loss is amplified significantly until the player's played enough to get an "established" rating so to speak. After they have their established rating, the rating gain/loss from each game is not as dramatic as in the beginning. So if the original poster was wondering why he got more gain from wins in similar situations before, I would guess this would be the explanation.

            – Scounged
            Aug 12 at 20:14











          • @Scounged: We had some joke going on on a go server where they guy got to the highest possible rating while still preliminary. I suppose the same kind of horror could happen in chess when the guy wins against the top-rated players right off the bat.

            – Joshua
            Aug 12 at 22:22






          • 5





            Chess.com uses the Glicko system, which means there's not just some K constant - the amount your rating changes depends on the Rating Deviation (basically an indicator of how reliable a rating is) of both you and your opponent.

            – D M
            Aug 13 at 2:54






          • 4





            For those wondering, Glicko is like an improved version of Elo. For some values of improved.

            – Mast
            Aug 13 at 9:43






          • 1





            This answer would benefit from a brief explanation of what ELO is modeling. Namely, it is modeling relative skill level, based on the idea that when player A with rating n plays against player B with n - x, player A is expected to win y% of the time, for some x and y. (Original Elo uses x = 100 and y = 64, but other systems might use different values.)

            – Jasper
            Aug 13 at 14:41














          20














          20










          20









          Most chess sites use some variant of the Elo rating system



          If you have a much higher rating than your opponent, the expectation is that you will win. So if you do win, then we haven't gained that much information, so the change in rating for both you and your opponent will be small. If your opponent wins, there will be a much larger change in rating as their win was less expected.



          In your case, you have a rating of 775 and your opponent had a rating of 651. Since you have a much higher rating, winning didn't result in a large rating increase. If you had won against someone much higher rated than you, you would have experienced a much larger rating increase.



          Mathematically, the rating change of each player is calculated as some empirical constant (K, 32 is often used) multiplied by the difference between the actual score and the expected score of that player against the other. The expected score is calculated from the difference of the two ratings.






          share|improve this answer













          Most chess sites use some variant of the Elo rating system



          If you have a much higher rating than your opponent, the expectation is that you will win. So if you do win, then we haven't gained that much information, so the change in rating for both you and your opponent will be small. If your opponent wins, there will be a much larger change in rating as their win was less expected.



          In your case, you have a rating of 775 and your opponent had a rating of 651. Since you have a much higher rating, winning didn't result in a large rating increase. If you had won against someone much higher rated than you, you would have experienced a much larger rating increase.



          Mathematically, the rating change of each player is calculated as some empirical constant (K, 32 is often used) multiplied by the difference between the actual score and the expected score of that player against the other. The expected score is calculated from the difference of the two ratings.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Aug 12 at 11:17









          konsolaskonsolas

          1,6197 silver badges19 bronze badges




          1,6197 silver badges19 bronze badges










          • 6





            To add to this, in online chess players often get a "preliminary" rating before they've played many games, where rating gain/loss is amplified significantly until the player's played enough to get an "established" rating so to speak. After they have their established rating, the rating gain/loss from each game is not as dramatic as in the beginning. So if the original poster was wondering why he got more gain from wins in similar situations before, I would guess this would be the explanation.

            – Scounged
            Aug 12 at 20:14











          • @Scounged: We had some joke going on on a go server where they guy got to the highest possible rating while still preliminary. I suppose the same kind of horror could happen in chess when the guy wins against the top-rated players right off the bat.

            – Joshua
            Aug 12 at 22:22






          • 5





            Chess.com uses the Glicko system, which means there's not just some K constant - the amount your rating changes depends on the Rating Deviation (basically an indicator of how reliable a rating is) of both you and your opponent.

            – D M
            Aug 13 at 2:54






          • 4





            For those wondering, Glicko is like an improved version of Elo. For some values of improved.

            – Mast
            Aug 13 at 9:43






          • 1





            This answer would benefit from a brief explanation of what ELO is modeling. Namely, it is modeling relative skill level, based on the idea that when player A with rating n plays against player B with n - x, player A is expected to win y% of the time, for some x and y. (Original Elo uses x = 100 and y = 64, but other systems might use different values.)

            – Jasper
            Aug 13 at 14:41













          • 6





            To add to this, in online chess players often get a "preliminary" rating before they've played many games, where rating gain/loss is amplified significantly until the player's played enough to get an "established" rating so to speak. After they have their established rating, the rating gain/loss from each game is not as dramatic as in the beginning. So if the original poster was wondering why he got more gain from wins in similar situations before, I would guess this would be the explanation.

            – Scounged
            Aug 12 at 20:14











          • @Scounged: We had some joke going on on a go server where they guy got to the highest possible rating while still preliminary. I suppose the same kind of horror could happen in chess when the guy wins against the top-rated players right off the bat.

            – Joshua
            Aug 12 at 22:22






          • 5





            Chess.com uses the Glicko system, which means there's not just some K constant - the amount your rating changes depends on the Rating Deviation (basically an indicator of how reliable a rating is) of both you and your opponent.

            – D M
            Aug 13 at 2:54






          • 4





            For those wondering, Glicko is like an improved version of Elo. For some values of improved.

            – Mast
            Aug 13 at 9:43






          • 1





            This answer would benefit from a brief explanation of what ELO is modeling. Namely, it is modeling relative skill level, based on the idea that when player A with rating n plays against player B with n - x, player A is expected to win y% of the time, for some x and y. (Original Elo uses x = 100 and y = 64, but other systems might use different values.)

            – Jasper
            Aug 13 at 14:41








          6




          6





          To add to this, in online chess players often get a "preliminary" rating before they've played many games, where rating gain/loss is amplified significantly until the player's played enough to get an "established" rating so to speak. After they have their established rating, the rating gain/loss from each game is not as dramatic as in the beginning. So if the original poster was wondering why he got more gain from wins in similar situations before, I would guess this would be the explanation.

          – Scounged
          Aug 12 at 20:14





          To add to this, in online chess players often get a "preliminary" rating before they've played many games, where rating gain/loss is amplified significantly until the player's played enough to get an "established" rating so to speak. After they have their established rating, the rating gain/loss from each game is not as dramatic as in the beginning. So if the original poster was wondering why he got more gain from wins in similar situations before, I would guess this would be the explanation.

          – Scounged
          Aug 12 at 20:14













          @Scounged: We had some joke going on on a go server where they guy got to the highest possible rating while still preliminary. I suppose the same kind of horror could happen in chess when the guy wins against the top-rated players right off the bat.

          – Joshua
          Aug 12 at 22:22





          @Scounged: We had some joke going on on a go server where they guy got to the highest possible rating while still preliminary. I suppose the same kind of horror could happen in chess when the guy wins against the top-rated players right off the bat.

          – Joshua
          Aug 12 at 22:22




          5




          5





          Chess.com uses the Glicko system, which means there's not just some K constant - the amount your rating changes depends on the Rating Deviation (basically an indicator of how reliable a rating is) of both you and your opponent.

          – D M
          Aug 13 at 2:54





          Chess.com uses the Glicko system, which means there's not just some K constant - the amount your rating changes depends on the Rating Deviation (basically an indicator of how reliable a rating is) of both you and your opponent.

          – D M
          Aug 13 at 2:54




          4




          4





          For those wondering, Glicko is like an improved version of Elo. For some values of improved.

          – Mast
          Aug 13 at 9:43





          For those wondering, Glicko is like an improved version of Elo. For some values of improved.

          – Mast
          Aug 13 at 9:43




          1




          1





          This answer would benefit from a brief explanation of what ELO is modeling. Namely, it is modeling relative skill level, based on the idea that when player A with rating n plays against player B with n - x, player A is expected to win y% of the time, for some x and y. (Original Elo uses x = 100 and y = 64, but other systems might use different values.)

          – Jasper
          Aug 13 at 14:41






          This answer would benefit from a brief explanation of what ELO is modeling. Namely, it is modeling relative skill level, based on the idea that when player A with rating n plays against player B with n - x, player A is expected to win y% of the time, for some x and y. (Original Elo uses x = 100 and y = 64, but other systems might use different values.)

          – Jasper
          Aug 13 at 14:41


















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