Piece-drop Mate #2Piece-Drop MatePiece-drop Mate #3Piece-drop Mate #4How many Chess Pieces are needed to control every square on the board? No Piece RestrictionSolitaire ChessReplace a piece to checkmateChess puzzle in which guarded pieces may not moveDeliver a checkmate on a cylindrical chessboard with the least cumulative piece valueAny spare pieces?The Minimized DropmateOne-sided chess: Can you stalemate yourself?A Fairy-ly Odd Chess Identification PuzzlePiece-Drop Mate

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Piece-drop Mate #2


Piece-Drop MatePiece-drop Mate #3Piece-drop Mate #4How many Chess Pieces are needed to control every square on the board? No Piece RestrictionSolitaire ChessReplace a piece to checkmateChess puzzle in which guarded pieces may not moveDeliver a checkmate on a cylindrical chessboard with the least cumulative piece valueAny spare pieces?The Minimized DropmateOne-sided chess: Can you stalemate yourself?A Fairy-ly Odd Chess Identification PuzzlePiece-Drop Mate






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








4












$begingroup$


Piece-Drop Mate #1



Here's a second piece-drop mate, but with a twist.



Just like last time, you may only place the maximum number of pieces allowed on the board in a regular game of chess. You're trying to use the minimum amount of material needed(in points).



But this time, you must place pieces so that the position will lead to a mate next move, not an immediate mate.
Also, there are NO PROMOTIONS allowed.
Good luck! ;)



enter image description here










share|improve this question









$endgroup$









  • 1




    $begingroup$
    Note that the position of the white pawns is illegal.
    $endgroup$
    – Arnaud Mortier
    Jul 27 at 17:54










  • $begingroup$
    True, but that's not important.
    $endgroup$
    – MakeHellTal
    Jul 27 at 17:55

















4












$begingroup$


Piece-Drop Mate #1



Here's a second piece-drop mate, but with a twist.



Just like last time, you may only place the maximum number of pieces allowed on the board in a regular game of chess. You're trying to use the minimum amount of material needed(in points).



But this time, you must place pieces so that the position will lead to a mate next move, not an immediate mate.
Also, there are NO PROMOTIONS allowed.
Good luck! ;)



enter image description here










share|improve this question









$endgroup$









  • 1




    $begingroup$
    Note that the position of the white pawns is illegal.
    $endgroup$
    – Arnaud Mortier
    Jul 27 at 17:54










  • $begingroup$
    True, but that's not important.
    $endgroup$
    – MakeHellTal
    Jul 27 at 17:55













4












4








4





$begingroup$


Piece-Drop Mate #1



Here's a second piece-drop mate, but with a twist.



Just like last time, you may only place the maximum number of pieces allowed on the board in a regular game of chess. You're trying to use the minimum amount of material needed(in points).



But this time, you must place pieces so that the position will lead to a mate next move, not an immediate mate.
Also, there are NO PROMOTIONS allowed.
Good luck! ;)



enter image description here










share|improve this question









$endgroup$




Piece-Drop Mate #1



Here's a second piece-drop mate, but with a twist.



Just like last time, you may only place the maximum number of pieces allowed on the board in a regular game of chess. You're trying to use the minimum amount of material needed(in points).



But this time, you must place pieces so that the position will lead to a mate next move, not an immediate mate.
Also, there are NO PROMOTIONS allowed.
Good luck! ;)



enter image description here







chess






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Jul 27 at 17:40









MakeHellTalMakeHellTal

1097 bronze badges




1097 bronze badges










  • 1




    $begingroup$
    Note that the position of the white pawns is illegal.
    $endgroup$
    – Arnaud Mortier
    Jul 27 at 17:54










  • $begingroup$
    True, but that's not important.
    $endgroup$
    – MakeHellTal
    Jul 27 at 17:55












  • 1




    $begingroup$
    Note that the position of the white pawns is illegal.
    $endgroup$
    – Arnaud Mortier
    Jul 27 at 17:54










  • $begingroup$
    True, but that's not important.
    $endgroup$
    – MakeHellTal
    Jul 27 at 17:55







1




1




$begingroup$
Note that the position of the white pawns is illegal.
$endgroup$
– Arnaud Mortier
Jul 27 at 17:54




$begingroup$
Note that the position of the white pawns is illegal.
$endgroup$
– Arnaud Mortier
Jul 27 at 17:54












$begingroup$
True, but that's not important.
$endgroup$
– MakeHellTal
Jul 27 at 17:55




$begingroup$
True, but that's not important.
$endgroup$
– MakeHellTal
Jul 27 at 17:55










3 Answers
3






active

oldest

votes


















3












$begingroup$

Opening bid: 6 points. Bishop on b7, knight on d7. Black is forced to play Ka7, then White can play b6#.



Real answer (thanks @Sid!)




Bishop on b7, pawn on c7. Black is forced to play Ka7, then White can play b6#.







share|improve this answer











$endgroup$










  • 3




    $begingroup$
    Bishop on b7 and pawn on c7 should also do the trick, no?
    $endgroup$
    – Sid
    Jul 27 at 19:21










  • $begingroup$
    @Sid You should have answered that yourself! Fixed.
    $endgroup$
    – Stack Exchange
    Jul 27 at 20:03


















1












$begingroup$

This is probably bending the rules, but....




1 point or 2 points (see below)




As follows:




put a white pawn on d7. Put a black pawn on a6. I'll assume this point doesn't count against white, but even if it does, it makes the solution 2 points. Then, bxa6+ followed by Qb7#







share|improve this answer









$endgroup$














  • $begingroup$
    doesn't work; has to be a 1 move mate.
    $endgroup$
    – MakeHellTal
    Jul 27 at 21:31






  • 1




    $begingroup$
    @MakeHellTal Well, it says mate on next move, but doesn't specify if it's currently white or black's move. If it's whites move then it would be mate on next move!
    $endgroup$
    – SteveV
    Jul 27 at 21:40










  • $begingroup$
    Correct, I overlooked that
    $endgroup$
    – MakeHellTal
    Jul 27 at 21:43


















0












$begingroup$

I can do it in 3 points:




Place pawns on b7, a7, and a6.







share|improve this answer









$endgroup$














  • $begingroup$
    @I N T E R E S T I N G Kxa7 and how do you plan to mate Black in 1?
    $endgroup$
    – MakeHellTal
    Jul 27 at 17:50










  • $begingroup$
    Plus, that places 10 pawns on board, exceeding the limit of 8.
    $endgroup$
    – MakeHellTal
    Jul 27 at 17:51










  • $begingroup$
    @MakeHellTal - Ohhh.... I completely forgot about that. Oops!
    $endgroup$
    – Voldemort's Wrath
    Jul 27 at 17:51










  • $begingroup$
    @MakeHellTal - I misunderstood the direction... Oops!
    $endgroup$
    – Voldemort's Wrath
    Jul 27 at 17:51













Your Answer








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Post as a guest















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3 Answers
3






active

oldest

votes








3 Answers
3






active

oldest

votes









active

oldest

votes






active

oldest

votes









3












$begingroup$

Opening bid: 6 points. Bishop on b7, knight on d7. Black is forced to play Ka7, then White can play b6#.



Real answer (thanks @Sid!)




Bishop on b7, pawn on c7. Black is forced to play Ka7, then White can play b6#.







share|improve this answer











$endgroup$










  • 3




    $begingroup$
    Bishop on b7 and pawn on c7 should also do the trick, no?
    $endgroup$
    – Sid
    Jul 27 at 19:21










  • $begingroup$
    @Sid You should have answered that yourself! Fixed.
    $endgroup$
    – Stack Exchange
    Jul 27 at 20:03















3












$begingroup$

Opening bid: 6 points. Bishop on b7, knight on d7. Black is forced to play Ka7, then White can play b6#.



Real answer (thanks @Sid!)




Bishop on b7, pawn on c7. Black is forced to play Ka7, then White can play b6#.







share|improve this answer











$endgroup$










  • 3




    $begingroup$
    Bishop on b7 and pawn on c7 should also do the trick, no?
    $endgroup$
    – Sid
    Jul 27 at 19:21










  • $begingroup$
    @Sid You should have answered that yourself! Fixed.
    $endgroup$
    – Stack Exchange
    Jul 27 at 20:03













3












3








3





$begingroup$

Opening bid: 6 points. Bishop on b7, knight on d7. Black is forced to play Ka7, then White can play b6#.



Real answer (thanks @Sid!)




Bishop on b7, pawn on c7. Black is forced to play Ka7, then White can play b6#.







share|improve this answer











$endgroup$



Opening bid: 6 points. Bishop on b7, knight on d7. Black is forced to play Ka7, then White can play b6#.



Real answer (thanks @Sid!)




Bishop on b7, pawn on c7. Black is forced to play Ka7, then White can play b6#.








share|improve this answer














share|improve this answer



share|improve this answer








edited Jul 27 at 20:03

























answered Jul 27 at 18:08









Stack ExchangeStack Exchange

865 bronze badges




865 bronze badges










  • 3




    $begingroup$
    Bishop on b7 and pawn on c7 should also do the trick, no?
    $endgroup$
    – Sid
    Jul 27 at 19:21










  • $begingroup$
    @Sid You should have answered that yourself! Fixed.
    $endgroup$
    – Stack Exchange
    Jul 27 at 20:03












  • 3




    $begingroup$
    Bishop on b7 and pawn on c7 should also do the trick, no?
    $endgroup$
    – Sid
    Jul 27 at 19:21










  • $begingroup$
    @Sid You should have answered that yourself! Fixed.
    $endgroup$
    – Stack Exchange
    Jul 27 at 20:03







3




3




$begingroup$
Bishop on b7 and pawn on c7 should also do the trick, no?
$endgroup$
– Sid
Jul 27 at 19:21




$begingroup$
Bishop on b7 and pawn on c7 should also do the trick, no?
$endgroup$
– Sid
Jul 27 at 19:21












$begingroup$
@Sid You should have answered that yourself! Fixed.
$endgroup$
– Stack Exchange
Jul 27 at 20:03




$begingroup$
@Sid You should have answered that yourself! Fixed.
$endgroup$
– Stack Exchange
Jul 27 at 20:03













1












$begingroup$

This is probably bending the rules, but....




1 point or 2 points (see below)




As follows:




put a white pawn on d7. Put a black pawn on a6. I'll assume this point doesn't count against white, but even if it does, it makes the solution 2 points. Then, bxa6+ followed by Qb7#







share|improve this answer









$endgroup$














  • $begingroup$
    doesn't work; has to be a 1 move mate.
    $endgroup$
    – MakeHellTal
    Jul 27 at 21:31






  • 1




    $begingroup$
    @MakeHellTal Well, it says mate on next move, but doesn't specify if it's currently white or black's move. If it's whites move then it would be mate on next move!
    $endgroup$
    – SteveV
    Jul 27 at 21:40










  • $begingroup$
    Correct, I overlooked that
    $endgroup$
    – MakeHellTal
    Jul 27 at 21:43















1












$begingroup$

This is probably bending the rules, but....




1 point or 2 points (see below)




As follows:




put a white pawn on d7. Put a black pawn on a6. I'll assume this point doesn't count against white, but even if it does, it makes the solution 2 points. Then, bxa6+ followed by Qb7#







share|improve this answer









$endgroup$














  • $begingroup$
    doesn't work; has to be a 1 move mate.
    $endgroup$
    – MakeHellTal
    Jul 27 at 21:31






  • 1




    $begingroup$
    @MakeHellTal Well, it says mate on next move, but doesn't specify if it's currently white or black's move. If it's whites move then it would be mate on next move!
    $endgroup$
    – SteveV
    Jul 27 at 21:40










  • $begingroup$
    Correct, I overlooked that
    $endgroup$
    – MakeHellTal
    Jul 27 at 21:43













1












1








1





$begingroup$

This is probably bending the rules, but....




1 point or 2 points (see below)




As follows:




put a white pawn on d7. Put a black pawn on a6. I'll assume this point doesn't count against white, but even if it does, it makes the solution 2 points. Then, bxa6+ followed by Qb7#







share|improve this answer









$endgroup$



This is probably bending the rules, but....




1 point or 2 points (see below)




As follows:




put a white pawn on d7. Put a black pawn on a6. I'll assume this point doesn't count against white, but even if it does, it makes the solution 2 points. Then, bxa6+ followed by Qb7#








share|improve this answer












share|improve this answer



share|improve this answer










answered Jul 27 at 20:20









SteveVSteveV

8,1792 gold badges6 silver badges38 bronze badges




8,1792 gold badges6 silver badges38 bronze badges














  • $begingroup$
    doesn't work; has to be a 1 move mate.
    $endgroup$
    – MakeHellTal
    Jul 27 at 21:31






  • 1




    $begingroup$
    @MakeHellTal Well, it says mate on next move, but doesn't specify if it's currently white or black's move. If it's whites move then it would be mate on next move!
    $endgroup$
    – SteveV
    Jul 27 at 21:40










  • $begingroup$
    Correct, I overlooked that
    $endgroup$
    – MakeHellTal
    Jul 27 at 21:43
















  • $begingroup$
    doesn't work; has to be a 1 move mate.
    $endgroup$
    – MakeHellTal
    Jul 27 at 21:31






  • 1




    $begingroup$
    @MakeHellTal Well, it says mate on next move, but doesn't specify if it's currently white or black's move. If it's whites move then it would be mate on next move!
    $endgroup$
    – SteveV
    Jul 27 at 21:40










  • $begingroup$
    Correct, I overlooked that
    $endgroup$
    – MakeHellTal
    Jul 27 at 21:43















$begingroup$
doesn't work; has to be a 1 move mate.
$endgroup$
– MakeHellTal
Jul 27 at 21:31




$begingroup$
doesn't work; has to be a 1 move mate.
$endgroup$
– MakeHellTal
Jul 27 at 21:31




1




1




$begingroup$
@MakeHellTal Well, it says mate on next move, but doesn't specify if it's currently white or black's move. If it's whites move then it would be mate on next move!
$endgroup$
– SteveV
Jul 27 at 21:40




$begingroup$
@MakeHellTal Well, it says mate on next move, but doesn't specify if it's currently white or black's move. If it's whites move then it would be mate on next move!
$endgroup$
– SteveV
Jul 27 at 21:40












$begingroup$
Correct, I overlooked that
$endgroup$
– MakeHellTal
Jul 27 at 21:43




$begingroup$
Correct, I overlooked that
$endgroup$
– MakeHellTal
Jul 27 at 21:43











0












$begingroup$

I can do it in 3 points:




Place pawns on b7, a7, and a6.







share|improve this answer









$endgroup$














  • $begingroup$
    @I N T E R E S T I N G Kxa7 and how do you plan to mate Black in 1?
    $endgroup$
    – MakeHellTal
    Jul 27 at 17:50










  • $begingroup$
    Plus, that places 10 pawns on board, exceeding the limit of 8.
    $endgroup$
    – MakeHellTal
    Jul 27 at 17:51










  • $begingroup$
    @MakeHellTal - Ohhh.... I completely forgot about that. Oops!
    $endgroup$
    – Voldemort's Wrath
    Jul 27 at 17:51










  • $begingroup$
    @MakeHellTal - I misunderstood the direction... Oops!
    $endgroup$
    – Voldemort's Wrath
    Jul 27 at 17:51















0












$begingroup$

I can do it in 3 points:




Place pawns on b7, a7, and a6.







share|improve this answer









$endgroup$














  • $begingroup$
    @I N T E R E S T I N G Kxa7 and how do you plan to mate Black in 1?
    $endgroup$
    – MakeHellTal
    Jul 27 at 17:50










  • $begingroup$
    Plus, that places 10 pawns on board, exceeding the limit of 8.
    $endgroup$
    – MakeHellTal
    Jul 27 at 17:51










  • $begingroup$
    @MakeHellTal - Ohhh.... I completely forgot about that. Oops!
    $endgroup$
    – Voldemort's Wrath
    Jul 27 at 17:51










  • $begingroup$
    @MakeHellTal - I misunderstood the direction... Oops!
    $endgroup$
    – Voldemort's Wrath
    Jul 27 at 17:51













0












0








0





$begingroup$

I can do it in 3 points:




Place pawns on b7, a7, and a6.







share|improve this answer









$endgroup$



I can do it in 3 points:




Place pawns on b7, a7, and a6.








share|improve this answer












share|improve this answer



share|improve this answer










answered Jul 27 at 17:49









Voldemort's WrathVoldemort's Wrath

23321 bronze badges




23321 bronze badges














  • $begingroup$
    @I N T E R E S T I N G Kxa7 and how do you plan to mate Black in 1?
    $endgroup$
    – MakeHellTal
    Jul 27 at 17:50










  • $begingroup$
    Plus, that places 10 pawns on board, exceeding the limit of 8.
    $endgroup$
    – MakeHellTal
    Jul 27 at 17:51










  • $begingroup$
    @MakeHellTal - Ohhh.... I completely forgot about that. Oops!
    $endgroup$
    – Voldemort's Wrath
    Jul 27 at 17:51










  • $begingroup$
    @MakeHellTal - I misunderstood the direction... Oops!
    $endgroup$
    – Voldemort's Wrath
    Jul 27 at 17:51
















  • $begingroup$
    @I N T E R E S T I N G Kxa7 and how do you plan to mate Black in 1?
    $endgroup$
    – MakeHellTal
    Jul 27 at 17:50










  • $begingroup$
    Plus, that places 10 pawns on board, exceeding the limit of 8.
    $endgroup$
    – MakeHellTal
    Jul 27 at 17:51










  • $begingroup$
    @MakeHellTal - Ohhh.... I completely forgot about that. Oops!
    $endgroup$
    – Voldemort's Wrath
    Jul 27 at 17:51










  • $begingroup$
    @MakeHellTal - I misunderstood the direction... Oops!
    $endgroup$
    – Voldemort's Wrath
    Jul 27 at 17:51















$begingroup$
@I N T E R E S T I N G Kxa7 and how do you plan to mate Black in 1?
$endgroup$
– MakeHellTal
Jul 27 at 17:50




$begingroup$
@I N T E R E S T I N G Kxa7 and how do you plan to mate Black in 1?
$endgroup$
– MakeHellTal
Jul 27 at 17:50












$begingroup$
Plus, that places 10 pawns on board, exceeding the limit of 8.
$endgroup$
– MakeHellTal
Jul 27 at 17:51




$begingroup$
Plus, that places 10 pawns on board, exceeding the limit of 8.
$endgroup$
– MakeHellTal
Jul 27 at 17:51












$begingroup$
@MakeHellTal - Ohhh.... I completely forgot about that. Oops!
$endgroup$
– Voldemort's Wrath
Jul 27 at 17:51




$begingroup$
@MakeHellTal - Ohhh.... I completely forgot about that. Oops!
$endgroup$
– Voldemort's Wrath
Jul 27 at 17:51












$begingroup$
@MakeHellTal - I misunderstood the direction... Oops!
$endgroup$
– Voldemort's Wrath
Jul 27 at 17:51




$begingroup$
@MakeHellTal - I misunderstood the direction... Oops!
$endgroup$
– Voldemort's Wrath
Jul 27 at 17:51

















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